Editorial course preview
What the public course preview actually shows
These 4 complementary views highlight concrete, legible examples from the course presentation.
A dark presentation slide displaying a 5x5 grid with colored circles and an upward arrow to explain the vertical matching mechanic.
A Unity editor window displaying a match-three puzzle game scene with a grid of colored tiles, alongside Hierarchy and Inspector panels.
A screenshot of the MonoDevelop-Unity interface displaying C# code for a match-three game, including methods for board logic and bomb creation.
Two mobile match-three game interfaces displayed side by side, showing Candy Crush Saga and Mystery Match boards with colored tiles, scores, and move counters.









