Build Terrain for Games using World Machine

Learn to sculpt terrain with Mudbox and setup our terrain for engines such as Unity3d, Cryengine 3, and Unreal Engine 4.
3.32 (14 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Build Terrain for Games using World Machine
275
students
3 hours
content
Sep 2016
last update
$19.99
regular price

Why take this course?

🌏 Build Terrain for Games using World Machine 🌱

Course Headline: Unlock the secrets of sculpting breathtaking landscapes and integrating them into your game engine of choice with our comprehensive course, led by the skilled 3D artist, Emiel Sleegers. Dive deep into the world of terrain creation using Mudbox for sculpting and World Machine for enhancing details, all while preparing your work for engines like Unity3d, Cryengine 3, and Unreal Engine 4.

Course Description: Are you ready to transform your game worlds into visually stunning environments that captivate players? In this course, Emiel Sleegers will guide you through the process of creating a compelling terrain from scratch. Here's what you can expect to learn:

  • Fundamentals of Terrain Creation: Start by setting up a base plane in Maya and then progress to advanced sculpting techniques in Mudbox, where Emiel will reveal his expert tips and tricks for achieving realistic landscapes. 🎨

  • World Machine Mastery: Take your terrain to the next level with World Machine, an essential tool for adding intricate details to your terrains. Learn how to craft rivers, mountains, and valleys that make your landscape feel alive. 🏔️

  • Texture Crafting: Enhance your terrain with photorealistic textures using Photoshop. Emiel will show you how to create and apply these textures to give your terrain the final touch it needs to stand out in any game. 🖼️

  • Engine Setup: Finally, export and configure your detailed terrain for Unity3d, Cryengine 3, or Unreal Engine 4. Emiel will walk you through the process of setting up your terrain so that it performs well within these popular game engines.

Why Take This Course?

  • Hands-On Learning: Get hands-on experience with each tool and technique covered in the course. You'll work with actual projects, not just theoretical knowledge.
  • Expert Guidance: Learn from Emiel Sleegers, a self-taught 3D artist with years of experience and a passion for sharing his expertise.
  • Real-World Application: The skills you learn will be directly applicable to your work in the game industry, preparing you for professional projects.

Course Highlights:

  • Engaging Content: This course is designed to keep you engaged with a mix of video tutorials, practical exercises, and interactive elements.
  • Downloadable Resources: Access all necessary source files for each lesson under Section 1 / Lecture 1 downloads to follow along and practice at your own pace.

About the Instructor: Emiel Sleegers is a testament to what self-driven learning can achieve. Based in the Netherlands, he has spent the last few years honing his skills in 3D art and has contributed to numerous unannounced projects as a freelance artist. His enthusiasm for 3D art and teaching makes him an ideal instructor for this course. Emiel's approachable teaching style and deep understanding of terrain creation will help you bring your game worlds to life.

Ready to elevate your game environments? Enroll in "Build Terrain for Games using World Machine" today and start your journey towards creating awe-inspiring landscapes! 🚀💫

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515766
udemy ID
31/05/2015
course created date
02/10/2021
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