Submarine Interior Game Environment Creation in Blender

Why take this course?
Submarine Interior Game Environment Creation in Blender 🚀
Course Headline:
Dive into the World of Game Environments with Victory3D LLC's Expert-Led Course!
Instructor Info: 🎓
Meet Emiel Sleegers, a seasoned Environment Artist at Ubisoft, whose passion for games has led him to work on AAA titles like Forza Horizon 3 and The Division 2. His journey began with Unity3D, but his true calling was in the art of game creation. Inspired by classics like The Last of Us, Emiel's advice to budding artists is to master one craft within the gaming realm and excel at it. Outside of work, Emiel indulges in all things film and game-related, whether through personal projects, freelance gigs, or catching the latest blockbuster. His enthusiasm and expertise are what you'll tap into as you embark on this course. 🎥🕹️
Course Info: 🖥️
Embark on a comprehensive journey to create a game-ready submarine corridor from the ground up using the industry's top tools: Blender, Substance Painter & Designer, and Marmoset Toolbag, with final integration in Unreal Engine 4. Here's what you can expect to learn:
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Modeling Modular Walls: Learn the techniques to construct walls that not only look great but can be reused throughout your game environments.
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High to Low Poly Modeling: Master the art of high to low poly modeling by creating detailed pipes and other intricate elements for your scene, ensuring performance while maintaining quality.
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Creating Assets: Model and create smaller assets like a metal door, signs, and a fuse box that will add depth and realism to your submarine environment.
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Substance Designer Magic: Dive into Substance Designer to create a realistic, tileable painted metal texture that will bring your walls and other assets to life.
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Marmoset Toolbag Baking: Utilize Marmoset Toolbag for baking your high poly assets onto low poly models, generating essential texture maps in the process.
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Substance Painter Texturing: Bring your assets into Substance Painter and apply textures to give each object a unique and visually compelling appearance.
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Custom Shaders & Dynamic Materials: Discover how to use special masks and custom shaders in Unreal Engine 4 to dynamically alter the colors and dirt amounts on your assets for more interactive and responsive environments.
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Unreal Engine Integration: Import everything into Unreal Engine 4, build your level, set up lighting and post effects, and add the final touches that will make your submarine interior stand out.
Why Take This Course? 🚀
This course is a golden opportunity to learn from an industry professional who has worked on some of the most beloved games in recent history. You'll gain hands-on experience with a powerful suite of tools, including Blender, Substance Painter & Designer, Marmoset Toolbag, and Unreal Engine 4. By the end of this course, you'll have created a stunning, game-ready environment that you can be proud of and use as part of your portfolio to showcase to potential employers or clients.
Ready to Transform Your Artistic Skills? 🌟
Join Emiel Sleegers in this enriching course and take the first step towards becoming a master environment artist. With each lesson, you'll build upon your skills, unlock new techniques, and push your creativity to its limits. Let's set sail on this artistic adventure and create an environment that will leave players breathless.
Enroll Now and Submerge Yourself into the World of Game Environments! 🌊⚫️
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