Stylized texturing for video games with Blender

Why take this course?
🎉 Unlock the Secrets of Stylized Texturing in Games with Blender! 🎮
Course Title: Stylized texturing for video games with Blender
Headline: Learn everything you need to create stylized textures and materials with the Blender toolset!
Course Description: Dive into the world of game texturing with our comprehensive course on creating stylized materials and textures in Blender. Whether you're a beginner or looking to refine your skills, this course will guide you through every step of the process, from fundamental techniques to advanced procedural texturing. By the end of this journey, you'll have a robust portfolio of projects that showcase your ability to craft visually compelling and artistically coherent textures for video games.
What You Will Learn:
-
Fundamentals: 🎨
- Master Blender's texture paint mode.
- Understand how the node editor functions within Blender.
-
Project 1: Mushroom Diorama 🍃
- Essentials of modeling and UV unwrapping.
- Blocking out colors and applying basic color gradients.
- Hand-painted texturing to refine and add intricate details.
- Final texture maps exported for use in Marmoset Toolbag.
- Lighting and rendering techniques with Marmoset Toolbag to bring your diorama to life.
-
Project 2: Mystery Diorama 🔍
- Baking base maps using Marmoset Toolbag.
- Exploring stylized procedural texturing in Blender's shader editor.
- Utilizing the stencil tool for custom texture projection.
- Creating emissive and transparency channels.
- Exporting final texture maps and applying lighting and rendering with Marmoset Toolbag.
-
Project 3: Chest of the Golden Sun 💎
- Baking base maps and enhancing them with Marmoset Toolbag.
- Implementing stylized procedural texturing for metals, roughness, and more.
- Exporting final texture maps ready for use in your game assets.
- Lighting and rendering with Marmoset Toolbag to achieve a polished look.
-
Project 4: Kiuby Girl Character 👩🎭
- Baking base maps and color blocking for various materials.
- Procedural texturing for organic elements like hair, skin, and fur.
- Creating patterns for fabric textures.
- Procedural texturing for armor, wood, and metallic objects.
- Hand-painted details for the face and other skin parts.
- Final maps exporting with a focus on character texture diversity.
- Lighting and rendering with Marmoset Toolbag to complete your character's design.
-
Final Talking and Recommendations 🗣️
- We'll discuss the importance of studying references for inspiration.
- Overcoming common texturing challenges on your own projects.
Embark on this artistic adventure with Blender and Marmoset Toolbag, and emerge as a master of stylized textures in the gaming industry! Enroll now to transform your creative vision into stunning, game-ready assets. 🚀🎨✨
Course Gallery




Loading charts...