Introduction to Autodesk's Motionbuilder for Games and Film

Why take this course?
π Course Title: Introduction to Autodesk's Motionbuilder for Games and Film
π Course Headline: π Master the Art of Bringing Characters to Life with Autodesk's Motionbuilder! π
About the Instructor:
π€ Meet your course guide, Justin Harrison - a seasoned Character and Technical Animator with over 7 years in the game development industry. With stints at top-tier studios like Molten Games, Activision, and Sony Entertainment, Justin has contributed to hits like "The Bourne Conspiracy," "Ghostbusters: The Game," and "Transformers: War for Cybertron." His expertise is rooted in a BFA in Digital Art and Animation from the College for Creative Studies. Get ready to harness his knowledge and elevate your animation skills to new heights! π₯β¨
Course Description:
Welcome, aspiring animators and game developers! Dive into the world of Autodesk's Motionbuilder, a powerful tool that sits at the intersection of games and film. This course is your comprehensive guide to leveraging motion capture (MoCap) data within your animation pipeline. Whether you're creating characters for an epic blockbuster or an immersive video game, understanding how to effectively use Motionbuilder can be a game-changer.
What You'll Learn:
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The Importance of MoCap: Understand why integrating motion capture into your animation pipeline is essential for creating lifelike and dynamic character movements.
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Character Requirements: Discover what your characters need to successfully retarget MoCap data, ensuring a seamless integration of the captured motion.
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Data Formats: Learn about the various types of data formats and how they affect your workflow in Motionbuilder.
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Post-Animation Cleanup: Get hands-on experience with the post-animation process, where you'll clean up and refine the character after implementing MoCap data to ensure the highest quality output.
Course Highlights:
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Expert Led: Tailored by industry professional Justin Harrison, this course ensures you're getting insights that are both current and practical.
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Hands-On Approach: This isn't just theoretical; you'll be working with real-world scenarios to apply what you learn.
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Industry-Standard Software: You'll be using Autodesk's Motionbuilder, the go-to software for professionals in film and game industries.
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Comprehensive Skillset: From artistic modeling to technical rigging, this course covers a broad range of skills relevant to animation in games and film.
Why Take This Course?
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Industry Relevant: Gain skills that are directly applicable to the game and film industry.
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Career Advancement: Elevate your portfolio with cutting-edge techniques and showcase your expertise.
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Community of Learners: Join a community of like-minded individuals who share your passion for animation and character development.
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Learn at Your Own Pace: With 24/7 access to course materials, you can learn whenever it fits your schedule.
Don't miss out on the opportunity to transform your animation skills with Autodesk's Motionbuilder. Enroll in this comprehensive online course today and step into the world of professional game and film animation! ποΈπΎ
Key Takeaways:
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Understand MoCap: Learn the fundamental concepts of motion capture and its role in animation.
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Character Preparation: Master the art of preparing your characters for MoCap data retargeting.
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Data Formats: Explore and work with various data formats within Motionbuilder.
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Post-Animation Workflow: Perfect your post-animation cleanup process to ensure high-quality, believable character animations.
Get Started Now! πβ¨
Join us on this exciting journey into the realm of Autodesk's Motionbuilder for Games and Film. Let Justin Harrison guide you through every step of the process, from the basics to advanced techniques, as you build a strong foundation in animation using one of the industry's most powerful tools! ππ¨
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