Editorial course preview
What the public course preview actually shows
These 4 complementary views highlight concrete, legible examples from the course presentation.
The Blender viewport displays a detailed 3D rifle model with an active armature, showing colored bone structures used for character animation and rigging.
This Blender workspace screenshot demonstrates the animation process for a first-person shooter weapon, displaying the rigged assault rifle with visible bone structures and keyframes.
This view shows the Blender workspace during the rigging process, highlighting the finger bone structure on a character's hand as it grips a weapon magazine for animation.
The Unity editor Game view shows a first-person shooter scene featuring a detailed rifle model and target cubes, demonstrating the exported result within the engine.









