Weapon Modeling & Texturing For Game for Absolute Beginners

Learn Modeling, Sculpting, Retopology, UV Unwrapping & Texturing for beginners in Maya, Zbrush & Substance Painter
4.60 (166 reviews)
Udemy
platform
English
language
3D & Animation
category
Weapon Modeling & Texturing For Game for Absolute Beginners
767
students
9 hours
content
May 2020
last update
$29.99
regular price

Why take this course?

🎓 Welcome to Weapon Modeling & Texturing For Game for Absolute Beginners! 🚀

Who am I?
My name is Nalini Kanta Jena, and I'm your course instructor and a seasoned 3D Modelling and Texturing Artist with over 10 years of studio experience, as well as a dedicated educator. I've been teaching the art since 2008 at esteemed institutions like ZICA, Reliance Education, and Arena Animation. My professional journey also includes roles as a Character Modelling and Texturing Artist at Lakshya Digital and Dhruva Interactive.

Why Choose This Course?
If you're aiming to master the full pipeline of creating a weapon for games or films, this is the ideal course for you! By the end of this comprehensive journey, you'll be equipped with the skills to create your own game weapons from scratch, step by step. 🛠️🎬

Why Learn From Me?

  • I bring a wealth of knowledge and experience from both the studio and teaching realms.
  • You will receive premium support from me throughout your learning process. Need help with a concept or technique? Reach out, and I'll be there to guide you—even after you complete the course! 🤝

Course Overview:
The course is meticulously designed over 8 modules:

  1. Introduction to the Course: A glimpse into what awaits you.
  2. Maya Basics For Absolute Beginners: A foundational module for those new to Maya.
  3. Modeling the Axe Base Mesh in Maya: Your first hands-on experience with Maya modeling.
  4. Detailing the Axe in Zbrush: From basic Zbrush techniques to advanced sculpting, you'll learn it all.
  5. Retopo the Axe in Maya: Master the art of retopology to prepare your high-poly model for texture application.
  6. UV Unwrapping in Maya: Learn to navigate the Maya UV editor and its tools to unwrap UVs effectively.
  7. Texturing in Substance Painter: Start with the basics and move on to texturing, baking maps, and achieving a photorealistic finish with Iray.
  8. Course Conclusion: Wrapping up with key takeaways and next steps.

Who is this for?
This course is tailored for beginners level 3D modeling students who are eager to learn the entire process of creating a game weapon but have struggled to find a comprehensive course. No prior knowledge is required! 🎨

Guarantee Your Satisfaction:
We offer a 30-day money-back guarantee. If you're not satisfied with the course within 30 days of enrollment, you can request a full refund—no questions asked. 💰

Enroll Today!
Take the leap and click that 'Enroll' button without hesitation. With this course, you're not just learning a skill; you're investing in your future as a prop or character artist for games and films. I'm excited to have you on board and can't wait to welcome you to our first lesson! 🚀

Join me, Nalini Kanta Jena, on this rewarding artistic adventure. Let's bring game weapons to life together! 🖌️👾

Course Gallery

Weapon Modeling & Texturing For Game for Absolute Beginners – Screenshot 1
Screenshot 1Weapon Modeling & Texturing For Game for Absolute Beginners
Weapon Modeling & Texturing For Game for Absolute Beginners – Screenshot 2
Screenshot 2Weapon Modeling & Texturing For Game for Absolute Beginners
Weapon Modeling & Texturing For Game for Absolute Beginners – Screenshot 3
Screenshot 3Weapon Modeling & Texturing For Game for Absolute Beginners
Weapon Modeling & Texturing For Game for Absolute Beginners – Screenshot 4
Screenshot 4Weapon Modeling & Texturing For Game for Absolute Beginners

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1866554
udemy ID
20/08/2018
course created date
21/11/2019
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