Videogame Prop Modeling: From Beginner to Advanced

Why take this course?
🎮 Videogame Prop Modeling: From Beginner to Advanced with Jon Holland
🚀 Course Headline: An in-depth approach to creating props for videogames using 3DS Max and Substance Painter.
📚 Course Description:
Dive into the world of 3D modeling and texturing with our comprehensive online course led by industry expert, Jon Holland. This course is designed for enthusiasts and professionals alike who aspire to master the art of creating high-quality videogame props from start to finish. Here's what you can expect to learn:
Mastering the Fundamentals:
- Comprehensive Overview: Gain a deep understanding of all the fundamentals needed to create high-quality videogame props.
- Full Creation Workflow: Explore each step of the process, from sculpting your initial low-poly model to finalizing with a stunning render in iRay.
In-Depth Processes Covered:
- 📦 Low-Poly Modeling: Learn to craft accurate and detailed low-poly models using reference images within 3DS Max.
- 🌐 High-Poly Sculpting: Elevate your design with intricate details through high-poly modeling in 3DS Max.
- 🌍 UV Unwrapping: Perfect the layout of your UVs to ensure optimal texture application on your model.
- 🖼️ Baking Textures: Utilize Substance Painter to bake Normal maps, ambient occlusion, thickness, material ID, and curvature maps for richer details.
- 🎨 Texturing Mastery: Expertly apply textures in Substance Painter to bring your model to life with realism.
- 🌟 Rendering with iRay: Render your final image using iRay within Substance Painter for top-notch visual results.
Diverse Techniques & Efficiency Hacks:
- Exploring Tools and Techniques: Understand a variety of model creation and texturing methods to tackle modeling challenges from different angles.
- Time-Saving Tips: Discover time-saving techniques such as setting up hotkeys, customizing the interface, and utilizing scripts to streamline your workflow.
Real-World Application:
- By completing this course, you will have a solid foundation in prop modeling for videogames, equipped with the skills necessary to apply your knowledge to the creation of your own 3D models.
🎓 Who Should Take This Course?
- Beginners looking to start their journey into 3D modeling and texturing.
- Intermediate modelers aiming to refine their technique and learn new efficient methods.
- Advanced users seeking to deepen their understanding of 3DS Max and Substance Painter.
Join us on this creative adventure and transform your passion for videogames into professional 3D modeling skills! 🎮✨
Enroll now and embark on a journey from beginner to advanced with Jon Holland's Videogame Prop Modeling course. Let's create something extraordinary together!
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