Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX

Create multiple game ready sword props and integrate VFX using Unreal Engine 5's Niagara System. Beginner to pro level.
5.00 (2 reviews)
Udemy
platform
English
language
Game Development
category
Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX
118
students
4.5 hours
content
Aug 2024
last update
$59.99
regular price

Why take this course?

¡Hola! It looks like you've provided a comprehensive outline for a course on creating fantasy swords with texturing in Substance Painter and adding VFX with Unreal Engine, particularly focusing on Niagara. This is an exciting journey that will take you from the initial modeling in Maya to the final effects in Unreal Engine.

Here's a brief summary of what the course covers:

  1. Introduction to Game Art: Understanding the game art pipeline and tools used in the industry, such as Maya, Substance Painter, and Unreal Engine.

  2. Backups and File Management: Learning the importance of good file management practices and how to back up your work.

  3. Substance Painter Basics: Setting up a new project, understanding the interface, and navigating between 3D and UV views in Substance Painter.

  4. Texture Creation: Baking mesh maps, using layers for texturing, masking with brushes, and saving time by reusing base colors.

  5. Exporting Textures: Learning how to export textures from Substance Painter, understanding the Output Template settings, and naming conventions for efficiency.

  6. VFX Introduction: Combining all parts of your sword model in Maya, preparing for VFX work in Unreal Engine.

  7. Unreal Engine Setup: Downloading and setting up Unreal Engine, with a focus on using Niagara for particle effects.

  8. VFX Creation: Adding textures to your sword model, manipulating UVs within the material editor, creating lightning effects, dark magic effects, and more.

  9. Advanced Techniques: As the course progresses, you'll learn intermediate and advanced techniques that will help you refine your VFX and polish your swords to a professional level.

This course is designed for beginners to intermediate students who are interested in learning 3D modeling, texturing, and VFX creation specifically for game art. No prior knowledge of Maya, Substance Painter, or Unreal Engine is required, making it accessible to newcomers while providing depth for those with some experience.

The Baka Bros Entertainment team has put a lot of effort into creating this course, which is part of a larger series on game art creation. They aim to help you build your portfolio and skills to a level that will stand out in the game development industry.

If you're interested in this course, it sounds like a great opportunity to learn valuable skills and create impressive assets for your game art portfolio. With the detailed outline and the supportive community around Baka Bros Entertainment, you'll be well-equipped to tackle any project you set your mind to. Good luck, and enjoy the learning process!

Course Gallery

Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX – Screenshot 1
Screenshot 1Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX
Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX – Screenshot 2
Screenshot 2Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX
Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX – Screenshot 3
Screenshot 3Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX
Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX – Screenshot 4
Screenshot 4Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX

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5986056
udemy ID
22/05/2024
course created date
13/06/2024
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