Unreal Engine 4 - Multiplayer Team Based FPS In Blueprints

Why take this course?
🚀 Course Title: Unreal Engine 4 - Multiplayer Team Based FPS In Blueprints
🎯 Headline: Creating A Unreal Engine 4 Team Based FPS With Several Game Modes From Ground Zero In 100% Blueprint Scripting
Course Description:
Are you ready to dive into the world of game development with Unreal Engine 4? If you're passionate about creating multiplayer experiences and want to harness the full power of blueprints, this is the course for you! Unreal Engine 4 - Multiplayer Team Based FPS In Blueprints is designed for learners who aspire to build their own team-based first-person shooter (FPS) game from scratch.
Why This Course?
- Comprehensive Approach: Learn the A to Z of creating a multiplayer FPS game in Unreal Engine 4 using only blueprint scripting.
- Real-World Skills: Apply the knowledge you gain to build several custom game modes, ensuring you understand the mechanics behind a successful multiplayer experience.
- Hands-On Experience: Follow step-by-step instructions to create your own game, which can be distributed and enjoyed by friends and fellow gamers using Steam's listen server functionality.
What You Will Learn:
- 🏰 Blueprint Basics: Master the fundamentals of blueprint scripting within Unreal Engine 4.
- 👥 Game Mechanics: Develop core gameplay elements such as player movement, shooting mechanics, and health systems.
- 🧩 Multiplayer Framework: Understand how to set up a reliable and scalable multiplayer framework using Unreal's network capabilities.
- 🛠️ Game Modes: Create several unique game modes beyond the classic deathmatch, adding variety and depth to your FPS.
- 🌐 Deployment & Testing: Package your game for deployment and test it on a basic Steam listen server.
Course Breakdown:
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Setting Up Your Project: Start with the basics of creating a new project in Unreal Engine 4.
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Blueprint Essentials: Learn the essential blueprint nodes, data types, and practices that will form the foundation of your game development.
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Player Mechanics: Implement player movement, jumping, crouching, and other essential actions using blueprints.
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Weapons & Combat Systems: Design and script a variety of weapons with different firing modes and hit detection systems.
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Health & Game State: Develop health systems, score tracking, and game state management for a seamless multiplayer experience.
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Custom Game Modes: Build your own game modes from the ground up, such as team deathmatch, capture the flag, and more.
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Networking Basics: Understand Unreal's networking model and how to implement it using blueprints.
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Deployment & Distribution: Learn how to package your game for different platforms and deploy it on a basic Steam listen server.
Who Is This Course For?
- Aspiring game developers who want to specialize in multiplayer game development.
- Unreal Engine enthusiasts eager to expand their blueprint scripting skills.
- Game designers looking to understand the technical aspects of implementing game mechanics.
- Anyone interested in creating engaging team-based FPS games without writing a single line of code in C++.
Join us on this exciting journey into the heart of multiplayer game development with Unreal Engine 4 and Blueprints! 👾
Enroll now to transform your passion for gaming into a skillset that can create immersive, multiplayer experiences for players around the world. Let's build something incredible together! 🌍🔥
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