Editorial course preview
What the public course preview actually shows
These 4 complementary views highlight concrete, legible examples from the course presentation.
A pixel-art top-down game scene featuring a character with a machine gun, green splatter, a cluster of spikes, a gold coin, and HUD elements for HP and Gold.
A Unity editor window displaying a 2D top-down dungeon scene with a player character, enemies, and pickups, alongside the Hierarchy and Tile Palette panels.
A Unity editor view displaying a 2D game scene with a character and shop items, alongside the Inspector panel showing component settings.
A Unity editor window displaying a top-down 2D game scene with a green tile map, a player character, and a large BossEye enemy.









