Program Voxel Minecraft Worlds with C# - Unity 6 Compatible

A comprehensive guide to blocky mesh building for procedurally-generated worlds.
4.40 (1739 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Program Voxel Minecraft Worlds with C# - Unity 6 Compatible
10 395
students
18.5 hours
content
Feb 2025
last update
$79.99
regular price

Why take this course?

🌟 How to Program Voxel Worlds Like Minecraft with C# in Unity 🌟


All New Content Added for Unity 2020+ 📚✨

Ever wondered how a game like Minecraft, which appears so simple at first glance, is actually built? The answer lies in the complex world of voxel programming and rendering. While it might seem like placing cubes would be child's play, think again! Minecraft's success is not just in its concept but also in its implementation. 🎮


Introduction to Voxels and Mesh Building 🚀

This course, led by Penny de Byl, a renowned expert with over 30 years of experience in games and graphics, will guide you through the intricacies of creating a blocky world from scratch. Prepare to embark on an educational odyssey that covers everything from 3D data structures to terrain generation, all taught at a level suitable for post-graduate university students.


What You'll Learn 📚

  • Voxel Manipulation: Understand the fundamental components of a voxel, including vertices, normals, and texture mapping.
  • Mesh Construction: Learn to create efficient polygons and meshes for rendering in Unity.
  • Texture Techniques: Master UV mapping and texture atlases to give your blocks visual variety.
  • Parallel Processing: Utilize Unity's Job System for efficient mesh creation.
  • Advanced Unity API: Explore Unity's MeshAPI for voxel world generation.
  • Noise Algorithms: Implement Perlin noise to create realistic terrain features and caves.
  • Infinite Terrain Generation: Discover how to generate endless worlds with optimized data loading and saving techniques.

Course Overview 🗺️

This course will take you from the basics of understanding a single cube in Unity to building an entire, optimized voxel world. You'll start by deconstructing a simple cube to understand its underlying structure and then progress to creating terrain chunks that can be rendered efficiently. 🏞️


Real-World Application 👾

  • Terrain Creation: Build your own unique blocky terrain using smooth noise and fractal geometry.
  • Player Interaction: Add a player character and implement real-time world generation around them, ensuring they don't fall off the edge of the world.
  • Block Manipulation: Learn to add and remove blocks with the click of a button for dynamic terrain alteration.
  • World Dynamics: Introduce flowing water and falling sand, and begin working on creating biomes within your procedurally generated world.

Student Testimonials 💬

"I've been programming for 20 years and have shifted from web development to game creation. This course has reinvigorated my passion, and I'm excited to dive into creating complex, procedurally generated worlds like Minecraft."

"Penny's teaching style is spot-on! She provides the perfect amount of detail, making it easy to understand the concepts and feel confident in applying them. A fantastic course, and I can't wait for more from her!"

"The course is clear, concise, and covers all the necessary concepts for efficiently generating Minecraft-style worlds, including an in-depth look at Perlin noise and fractal Brownian motion."


Join us on this journey to master the art of voxel programming in Unity and bring your game development ideas to life. Enroll in "How to Program Voxel Worlds Like Minecraft with C# in Unity" today and transform your passion for games into a skillful reality! 🎮💻👍

Course Gallery

Program Voxel Minecraft Worlds with C# - Unity 6 Compatible – Screenshot 1
Screenshot 1Program Voxel Minecraft Worlds with C# - Unity 6 Compatible
Program Voxel Minecraft Worlds with C# - Unity 6 Compatible – Screenshot 2
Screenshot 2Program Voxel Minecraft Worlds with C# - Unity 6 Compatible
Program Voxel Minecraft Worlds with C# - Unity 6 Compatible – Screenshot 3
Screenshot 3Program Voxel Minecraft Worlds with C# - Unity 6 Compatible
Program Voxel Minecraft Worlds with C# - Unity 6 Compatible – Screenshot 4
Screenshot 4Program Voxel Minecraft Worlds with C# - Unity 6 Compatible

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Comidoc Review

Our Verdict

This Udemy course offers a comprehensive guide to building voxel worlds in Unity using C#. While the course material excels at teaching the fundamentals of voxel world generation and game development, it lacks adequate code explanations and organization during some lessons, ultimately leaving room for improvement. Nevertheless, the updated and engaging content makes this a worthwhile learning experience for individuals with prior programming knowledge.

What We Liked

  • Covers the entire process of building a voxel world in Unity, from geometry to mesh creation and data management.
  • Instructor clearly explains all concepts in an easy-to-understand manner and offers valuable tips on various topics.
  • Excellent course for gaining hands-on experience with C# programming and Unity game development.
  • Includes a substantial number of subscribers, suggesting popularity among learners.

Potential Drawbacks

  • Lacks thorough explanations during some instances of code-writing, making it difficult to follow along for beginners.
  • Code found in the course sometimes appears disorganized and could benefit from refactoring or optimization.
  • Some exercises involve repetitive tasks that might hinder interest and engagement.
  • No git repository provided for learners, potentially complicating version control.

Related Topics

1305343
udemy ID
27/07/2017
course created date
17/11/2019
course indexed date
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course submited by