
Make and publish mobile games & apps for Android Play Store & iOS App Store using Unity and C#
Unity C# Mobile Game Development: Make 3 Games From Scratch
InstructorRick Davidson
Make and publish mobile games & apps for Android Play Store & iOS App Store using Unity and C#
InstructorRick DavidsonEditorial course preview
These 4 complementary views highlight concrete, legible examples from the course presentation.
The Visual Studio Code editor displays the Car.cs script, showing the Update method for rotation and translation alongside an autocomplete menu for SceneManager.
The Unity Editor interface displays a 3D game scene featuring low-poly assets like trees and a track, while the Inspector panel details the configuration for a Canvas component.
The Unity Simulator window displays a successful ad unit integration test on a Huawei P20 mockup, confirming that the advertising system is functioning correctly.
The Unity Simulator preview shows the mobile car driving game running on a portrait-oriented device, demonstrating the final output and layout for one of the course projects.
Instruction is organized into three distinct game builds, covering essential mobile features like touch controls and platform-specific notifications.
The teaching style is described as informative and easy to digest, introducing new concepts through manageable game segments.
Significant changes in the Unity interface and essential packages mean current versions like Unity 6 may deviate from the tutorial steps. An update label is present, but earlier signals suggest these discrepancies persist.
Procedures for store publication and ad implementation show signs of aging, alongside a lack of coverage for modern input systems or advanced gestures. Note that several critical reviews predating the displayed update suggest these issues exist; while the recent update label may have addressed them, it does not prove a correction.
While the curriculum targets mobile development, some signals suggest it may not meet the needs of those expecting modern industry standards.