Ask Me Anything About Unity

Why take this course?
🎓 Ask Me Anything About Unity with Dr. Penny de Byl 🚀
Course Title: Ask Me Anything About Unity
🚀 Course Headline: Student-requested topics including ECS, Job System, Databases, Augmented Reality, Procedural Animation, AI, and more!
🧩 Course Description: Are you curious about Unity but struggle to find clear answers to your questions? You're not alone! 🤔 Every day, students reach out with diverse inquiries, eager for guidance on a multitude of Unity topics. Dr. Penny de Byl has dedicated her expertise to address these very questions through bite-sized, focused tutorials. With over 25 years in game development, research, and teaching, Penny is here to demystify Unity for you.
🎥 Topics Covered:
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Entity Component System (ECS) & Job System
- Dive into the future of Unity with planet simulations featuring 50,000 planets orbiting under gravitational influences from four suns. ✨
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Targeting Missiles
- Learn to create basic line-of-sight missiles that lock onto targets, enhancing your game's mechanics with a waypoint system for more dynamic trajectories. 🎯
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In-game Quest Systems
- Build a quest system from scratch in Unity, complete with UI and player progress monitoring. ⚔️
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Database Integration
- Connect Unity to an online database, storing and retrieving game data using mySQL, PHP, and C#. 🛠️
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Facial Animation
- Bring characters to life with real-time emotional expressions, blinking, and eye gaze dynamics. 😲
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Augmented Reality (AR)
- Create your own AR experiences for Android and iOS devices using the Wikitude SDK. 📱
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Object Pooling
- Implement this memory-saving pattern in an asteroid shooting game to manage a large number of resources efficiently. 🌠
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Asset Bundles
- Master Unity's Asset Bundles to load content at runtime, update characters post-release, and manage content expansion. 🎨
🌍 Contents & Overview:
- Section 1: Entity Component System (ECS) & Job System with a Planet Simulation Project
- Section 2: Targeting Missiles with Waypoint Systems
- Section 3: In-game Quest Systems and UI Integration
- Section 4: Database Integration in Unity
- Section 5: Procedural Animation for Facial Expressions
- Section 6: Augmented Reality Development with Wikitude SDK
- Section 7: Object Pooling Pattern for Resource Management
- Section 8: Working with Asset Bundles in Unity
💬 What Students Are Saying:
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"Penny is an excellent instructor, breaking down complex concepts into smaller, easy-to-understand topics." 🌟
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"Penny's teaching style is exceptionally well-motivated and illustrated. She provides clear examples which make the learning process more enjoyable and less intimidating." 📚
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"This course is awesome! The lecturer explains everything you need to know and encourages experimentation and self-challenge. It's been a fantastic journey!" 🎓
Join Penny de Byl in this comprehensive, hands-on course designed to answer all your Unity questions and elevate your game development skills to new heights! 🚀✨
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