Unity 2D Random Dungeon Generator for a Roguelike Video Game

A simple approach to programming a top down 2D random dungeon generator for roguelike video games using C# in Unity
4.79 (245 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Unity 2D Random Dungeon Generator for a Roguelike Video Game
1 840
students
7 hours
content
Mar 2025
last update
$74.99
regular price

What you will learn

Write procedural dungeon generation algorithms to create randomized roguelike environments in Unity.

Use C# to solve common game development challenges, including grid-based level design and AI behavior.

Implement a 2D bitwise tilemap system for automatic tile placement and rounded edge generation.

Develop a simplified enemy pathfinding system using flood fill logic to navigate around obstacles.

Create a dynamic Fog of War system that reveals explored areas and manages player visibility.

Course Gallery

Unity 2D Random Dungeon Generator for a Roguelike Video Game – Screenshot 1
Screenshot 1Unity 2D Random Dungeon Generator for a Roguelike Video Game
Unity 2D Random Dungeon Generator for a Roguelike Video Game – Screenshot 2
Screenshot 2Unity 2D Random Dungeon Generator for a Roguelike Video Game
Unity 2D Random Dungeon Generator for a Roguelike Video Game – Screenshot 3
Screenshot 3Unity 2D Random Dungeon Generator for a Roguelike Video Game
Unity 2D Random Dungeon Generator for a Roguelike Video Game – Screenshot 4
Screenshot 4Unity 2D Random Dungeon Generator for a Roguelike Video Game

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2267246
udemy ID
12/03/2019
course created date
23/11/2019
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