Editorial course preview
What the public course preview actually shows
These 4 complementary views highlight concrete, legible examples from the course presentation.
This diagram illustrates the ActionChar inheritance structure, detailing how the base character class branches into specific player and enemy types like crabs, bats, and lizards.
This gameplay screenshot demonstrates the combat mechanics of the 2D action platformer, featuring a player character firing projectiles at an enemy crab within a level built using blue tile sets.
The Unreal Engine editor displays a 2D platformer level where the player character climbs a vertical ladder structure next to blue blocks.
This digital whiteboard sketch outlines core mechanics for a 2D platformer, featuring hand-drawn diagrams for jumping physics and lists of abilities such as sliding and wall-jumping.









