Creating a metro train interior in Unreal Engine 5

Why take this course?
🎓 Course Title: Creating a Metro Train Interior in Unreal Engine 5
Course Headline:
🚇 Mastering Game Environment Artistry with Unreal Engine 5
About the Course:
🖥️ Overview: Get ready to embark on a comprehensive journey into the world of game environment artistry, focusing specifically on creating a compelling metro train interior within Unreal Engine 5. This course is designed for artists who want to master high-poly modeling, texturing, and lighting techniques that will bring any environment to life with cinematic quality.
What You Will Learn:
- High Poly Modeling: Sculpt intricate details in Maya and utilize UE5's Nanite technology for detailed assets without compromising on performance.
- Unique & Procedural Texturing: Create both programmatically generated materials and handcrafted textures using Substance Designer and Painter.
- Level Art Creation: Assemble your environment block by block and prepare it for production in Unreal Engine 5.
- Lighting with Lumen: Understand and apply the new dynamic lighting system of UE5 to create real-time, reactive environments.
- Post Effects: Enhance your scene's ambiance with Post Process Effects, tailored by the powerful tools provided in Unreal Engine 5.
- Advertisement & Sticker Design: Craft realistic advertisements and stickers for a more authentic train interior.
- Final Touchups: Polished your environment to perfection, ensuring every detail is up to professional standards.
Skill Level:
🧭 Recommended for Intermediate Learners This game art tutorial is tailored for those who possess a foundational understanding of 3D modeling (Maya), Substance Designer/Painter, Photoshop, and Unreal Engine. All concepts will be thoroughly explained. However, newcomers to these tools are encouraged to first familiarize themselves with their basics before diving in.
Tools Used:
- Maya 2022 for modeling.
- Substance 3D Designer and Substance 3D Painter for texturing.
- Photoshop for creating assets like advertisements and stickers.
- Unreal Engine 5 as the primary platform for building and lighting.
- Marmoset Toolbag 4 (optional) for previewing models and materials.
Your Instructor:
🚀 Emiel Sleegers | Senior Environment Artist An award-winning Senior Environment Artist with a decade of experience in the AAA game industry, Emiel has worked on blockbuster titles such as "Tom Clancy’s The Division 2" at Ubisoft and "Forza Horizon 3" at Playground Games. As a freelancer, he has contributed to various projects as both an Environment Artist and Material Artist.
Course Structure:
- Total Videos: 53
- Chapters: 12 main chapters split into a total of 53 videos for ease of learning. Each video is logically named and numbered to facilitate navigation and progression through the course content.
Video Quality:
- All videos are in full 1080p HD with pristine audio quality, offering an immersive learning experience. Watch the trailer for a preview of the exceptional audio and video fidelity you can expect.
Join us on this detailed adventure into game environment artistry through Unreal Engine 5. With over 19 hours of content, real-time walkthroughs, and a wealth of resources at your fingertips, you're set to create stunning metro train interiors that will stand out in the gaming world! 🚂🚀
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