Substance Painter Beginner's Guide to Game Texturing

Beginners complete guide to substance painter. Learn from professionals how to 3D texture game environments in hours
4.59 (23 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Substance Painter Beginner's Guide to Game Texturing
2 266
students
10.5 hours
content
Apr 2025
last update
$59.99
regular price

Why take this course?

¡Hola! It looks like you're outlining the content and approach for a comprehensive course on game texturing using Substance Painter, tailored for beginners. Your structure is well thought out and covers all the essential aspects that a beginner needs to learn to effectively texture low-poly models for games. Let's break down the key points of your guide:

  1. Baking Textures: You start by teaching the basics of creating baked textures, including normal maps, ambient occlusion, and roughness maps, which are crucial for giving low-poly models depth and detail without increasing their polygon count significantly.

  2. Advanced Texturing Techniques: You then move on to more advanced techniques such as using particle brushes for detailed effects like cracks on a skull, projecting patterns onto specific parts of the model (like horns), and highlighting edges to enhance the 3D appearance.

  3. Smart Materials: The course teaches how to create and utilize Smart Materials in Substance Painter. These materials can save time by automatically adjusting parameters as the texture is applied to different parts of a model, ensuring consistency and realism across all textured surfaces.

  4. UV Mapping Automation: You introduce students to automating UV mapping with projection techniques like tri-planar and cylindrical projection, which can save time and reduce the risk of common issues associated with manual UV unwrapping.

  5. Creating Unique Materials: The course guides learners through creating materials using textures from various sources, emphasizing the importance of individuality and creativity in texture design.

  6. Hand-Painted 3D Models: You offer insights into achieving a hand-painted look, which is highly desirable in many game art styles, showing that with the right techniques, this can be achieved without extensive experience.

  7. Alphas, Decals & Layer Stamping: The course concludes with teaching students how to use alphas and decals to add detail, understand layer blending options like multiply and overlay, and work with single channel layers for precise material adjustments.

  8. Course Resources & Freebies: You provide a comprehensive set of resources to support the learning experience, including mesh examples, PBR textures, alpha stamps, and more.

  9. Application Beyond the Course: Finally, you encourage learners to think beyond the course by considering how they can apply their new skills within the context of a game engine like Unreal Engine 5 (UE5) to create immersive environments like a Wild West saloon.

Your guide is structured in a way that takes learners from the basics to more advanced techniques, ensuring they build a solid foundation before tackling complex tasks. It's a well-rounded approach that will certainly help beginners become proficient Substance Painter users and game texture artists. If you're looking to create this course or are in the process of refining it, I hope these points help solidify your content and provide an excellent learning experience for your students.

Course Gallery

Substance Painter Beginner's Guide to Game Texturing – Screenshot 1
Screenshot 1Substance Painter Beginner's Guide to Game Texturing
Substance Painter Beginner's Guide to Game Texturing – Screenshot 2
Screenshot 2Substance Painter Beginner's Guide to Game Texturing
Substance Painter Beginner's Guide to Game Texturing – Screenshot 3
Screenshot 3Substance Painter Beginner's Guide to Game Texturing
Substance Painter Beginner's Guide to Game Texturing – Screenshot 4
Screenshot 4Substance Painter Beginner's Guide to Game Texturing

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4989844
udemy ID
22/11/2022
course created date
26/11/2022
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