
Build grid-based procedural cities in Unity C# with modular prefabs, randomized roads, zoning, and automated placement.
Procedural City Generation in Unity C#: Grid-Based & Modular
InstructorBilly McDanielDuration6h 41m
Students238
Rating4.5 (27)

Build grid-based procedural cities in Unity C# with modular prefabs, randomized roads, zoning, and automated placement.
InstructorBilly McDaniel





Free
Free