Level Management in Unity

Build a scalable, reusable menu system and save data from Unity
4.78 (565 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Level Management in Unity
5 347
students
8 hours
content
Oct 2020
last update
$19.99
regular price

Why take this course?

🚀 Level Management in Unity: Master the Art of Menus and Data Persistence! 🎮


Course Overview:

Are you ready to level up your game dev skills? Dive into the world of Unity with our comprehensive online course where you'll learn how to build a scalable, reusable menu system and manage data within your Unity projects. Whether you're a beginner or an experienced developer looking to refine your techniques, this course will equip you with the knowledge and skills to create efficient and engaging user interfaces in Unity.

Course Highlights:

  • 🎯 Start with a Demo Project: We'll kick off by examining a simple Unity project and guide you through adding a front-end menu system.
  • 🛠️ Build Reusable UI Components and Transitions: Learn the art of constructing UI components that can be reused across different scenes, as well as mastering transitions to enhance user experience.
  • 💾 Saving and Loading Persistent Data: Gain a solid understanding of how to save and load data locally from your Unity application, ensuring a seamless player experience.
  • ⚛️ Crafting C# Scripts: Develop your coding skills by writing scripts line-by-line and learn to architect game components in a clean and logical manner.
  • 📚 Design Patterns and Best Practices: Discover the Singleton design pattern, learn how to avoid repetitious code using statics and Generics, and understand when to use PlayerPrefs and JsonUtility.

What You'll Learn:

  • Building Menu Systems: Transform your project with customizable menus that can be easily adapted for different game types.
  • Data Persistence Techniques: Save and load persistent data, allowing players to pick up where they left off.
  • Architecting Game Components: Organize your code efficiently, making it easier to manage and update.
  • Efficiency with Singleton & Static: Understand how to use the Singleton pattern effectively and leverage statics for code reuse.
  • Data Handling with PlayerPrefs & JsonUtility: Learn to handle game data using these powerful tools.

Course Format:

  • Video Lessons: Engage with over 40 videos, each concise and focused on specific aspects of Unity menu building and data management.
  • Lesson Length: Designed for busy schedules, lessons are broken into bite-sized segments of approximately 10-15 minutes each.
  • Total Hours of Content: Approximately 6 hours of lecture material await you to power through and save weeks of potential coding time!

Get Started Today!

  • Join the Community: Become part of an ever-growing community of developers who are enhancing their Unity skills.
  • Hands-On Learning: Apply what you learn with hands-on projects that will give you a full set of source code to build your own menu system and save/load persistent data.
  • Stay Current: The course content, originally from Unity 2017.3, has been updated to work seamlessly with the latest version of Unity (2019.3), ensuring you stay up-to-date with current Unity practices.

Ready to Master Menu Systems and Data Persistence in Unity?

Enroll now and embark on a journey to become a Unity expert! 🎓🚀


Note: The course videos were originally recorded using Unity 2017.3 but have been updated to be compatible with Unity 2019.3. This ensures that you can follow along regardless of the version you are using, provided you have the latest update of Unity installed. Happy learning and game development! 🕹️

Course Gallery

Level Management in Unity – Screenshot 1
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Level Management in Unity – Screenshot 2
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Comidoc Review

Our Verdict

This course by Wilmer exemplifies effective teaching for Unity game development, emphasizing best practices and incremental improvements. While certain lessons might pose challenges for beginners or those unfamiliar with specific topics like JSON, the breadth of information covered catered to intermediate-level learners seeking an advanced menu system to expand their skill set. It is recommended for developers comfortable with some Unity basics but eager to optimize and refactor projects with a scalable approach.

What We Liked

  • Covers best practices in Unity for building scalable and reusable menu systems
  • Detailed explanations of advanced topics like static variables, singletons, inheritance, and generics
  • Hands-on practice using Unity's UI system (menus, fades, transitions, sliders, input fields)
  • Instructor provides source code for each step and answers questions on the course page
  • Refactoring lessons show how to improve initial solutions and optimize code over time

Potential Drawbacks

  • Some reviewers mention outdated Unity versions causing confusion or additional workarounds needed
  • Advanced topics like JSON and hashing encryption might be too challenging for absolute beginners
  • Refactoring lessons can become repetitive, potentially impacting engagement
  • Instructor's strong focus on object-oriented programming may not align with everyone's preferred style

Related Topics

1466192
udemy ID
11/12/2017
course created date
22/11/2019
course indexed date
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