NEW! Substance Painter All Levels Volume 1

A comprehensive walkthrough in 3D texturing using the latest software in game production workflows.
4.48 (567 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
NEW! Substance Painter All Levels Volume 1
3 527
students
5.5 hours
content
Sep 2020
last update
$59.99
regular price

What you will learn

- Learn to navigate the user interface of Substance Painter

- Importing provided 3D meshes in for scene setup

- Walkthrough in how to bake maps with provided high rez meshes onto low rez models, for procedural texturing processes

- Gain a heavy focus to fill layer style texturing and how it differs from paint layers workflow

- Learn how to add & manipulate color, roughness, metallic and emissive channels through masks and generators to output amazing detail in a small amount of time

- How to update the mesh of the models UVS and change out normals maps between Direct x and OpenGL

- Understanding of Substance Painters built in rendering system IRAY

- A step by step walkthrough process in exporting and importing the models and textures into the Unity game engine for set up

- Create customized smart materials to save to the library shelf, and how to transfer those materials across a model with more than one UV map

- By the end of this course you have a solid foundation to the fundamentals in Character Texturing work flow and pipeline, through Substance Painter

Course Gallery

NEW! Substance Painter All Levels Volume 1 – Screenshot 1
Screenshot 1NEW! Substance Painter All Levels Volume 1
NEW! Substance Painter All Levels Volume 1 – Screenshot 2
Screenshot 2NEW! Substance Painter All Levels Volume 1
NEW! Substance Painter All Levels Volume 1 – Screenshot 3
Screenshot 3NEW! Substance Painter All Levels Volume 1
NEW! Substance Painter All Levels Volume 1 – Screenshot 4
Screenshot 4NEW! Substance Painter All Levels Volume 1

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Comidoc Review

Our Verdict

The Substance Painter All Levels Volume 1 course offers an excellent starting point for beginners looking to understand Substance Painter's user interface, basic texturing processes, and baking maps. While there are minor areas that may require independent exploration, the instructor's clear explanations and supply of resources contribute to building a solid foundation in game production workflows. However, advanced learners or those seeking comprehensive coverage of material manipulations might find this course less challenging and should consider additional tutorials for more complex projects.

What We Liked

  • Covers basics thoroughly, enabling beginners to create textured models within 5 hours
  • Instructor's proficiency in the software guarantees a solid foundation in character texturing workflows and pipelines
  • High-quality suppplied 3D meshes for scene setup, streamlining the learning experience
  • Explains the interface patiently, ensuring students understand each piece, emphasizing shortcut keys

Potential Drawbacks

  • Minor issues in combining painted steel materials and mask manipulation might require additional research
  • Lacks guidance on preparing models for importing into Substance Painter
  • Potential need to explore additional tutorials for a more comprehensive learning experience
  • Some students may find the course overly easy; could benefit from more complex material explanations and functions
2412686
udemy ID
13/06/2019
course created date
30/01/2020
course indexed date
Bot
course submited by
NEW! Substance Painter All Levels Volume 1 - | Comidoc