
The process of specifying and modifying the way the game plays: not programming, art, marketing, licensing, sound, etc.
Learning Game Design: Part 2
InstructorLewis PulsipherDuration10h 8m
Students51
Rating3.5 (5)

The process of specifying and modifying the way the game plays: not programming, art, marketing, licensing, sound, etc.
InstructorLewis Pulsipher
Free



Free