
The process of specifying and modifying the way the game plays: not programming, art, marketing, licensing, sound, etc.
Learning Game Design: Part 1
InstructorLewis PulsipherDuration8h 36m
Students124
Rating3.9 (30)

The process of specifying and modifying the way the game plays: not programming, art, marketing, licensing, sound, etc.
InstructorLewis Pulsipher
Free



Free