Learning 3ds Max after knowing Maya : Modeling

Why take this course?
Master 3ds Max with Ease if You're Already a Maya Pro! 🌍✨
Are you a seasoned user of Autodesk Maya, feeling overwhelmed by the vastness of 3ds Max? Do you find yourself struggling to transfer your existing skills to a new platform? Fear not! This is the course for you. Designed specifically for artists who already have a strong grasp of modeling in Maya, this course will guide you through the process of switching to 3ds Max with confidence and ease.
Course Highlights:
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Tailored Tutorials: No more sifting through endless beginner tutorials. This course is crafted for those who already know the fundamentals and are ready to dive into advanced techniques in 3ds Max.
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Efficient Learning: We understand your time is precious. Learn the key differences between Maya and 3ds Max, and how to leverage your skills effectively.
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Real-World Applications: This course covers modeling, unwrapping, and baking, focusing on the tools and processes used in video game art development. Cross-referencing with Maya techniques ensures you can easily apply what you know.
What You'll Learn:
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🖨️ Interface Navigation: Get to know the 3ds Max workspace, customize your workspace for optimal workflow.
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🧩 Modeling Techniques: Master advanced modeling tools in 3ds Max and learn how they complement your Maya skillset.
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📐 UV Mapping & Texturing: Understand the nuances of UV mapping in 3ds Max and how it differs from Maya, ensuring you can create clean and efficient textures.
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💡 Baking & Normal Maps: Learn how to bake out your high-resolution details using 3ds Max's tools and workflows.
Why This Course?
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Time-Saving: Skip the basics and dive straight into where you need to be – at the forefront of learning advanced 3ds Max techniques.
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Skill Enhancement: Enhance your existing skillset, making you a more versatile artist with two industry-standard software tools under your belt.
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Career Opportunities: Expand your resume and make yourself an attractive candidate to potential employers who are on the lookout for artists proficient in both Maya and 3ds Max.
Who Is This Course For?
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Artists transitioning from Maya to 3ds Max in their workflow.
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Game art students aiming to broaden their skillset with another industry-standard tool.
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Professionals looking to increase their employability by mastering both Autodesk powerhouses.
Instructor Expertise:
Bradley Waschert, your course instructor, is not just a 3ds Max expert but also someone who has made the transition from Maya to 3ds Max and understands the challenges you're facing. With his experience and guidance, you'll navigate the switch with ease and find yourself wondering why it ever seemed so daunting.
Join us on this journey to expand your creative horizons. Sign up now and make the transition from Maya to 3ds Max a walk in the park! 🌳🎨
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