iOS Control Systems with Swift Sprite Kit

A quick start guide to programming one of the hardest elements of any game, controlling your characters.
4.44 (35 reviews)
Udemy
platform
English
language
Game Development
category
instructor
iOS Control Systems with Swift Sprite Kit
436
students
6.5 hours
content
Jan 2017
last update
$29.99
regular price

Why take this course?

🎮 iOS Control Systems with Swift & Sprite Kit: A Quick Start Guide to Mastering Game Character Movement

Course Headline: Dive into the world of iOS game development and conquer the challenge of programming character movement with ease. "iOS Control Systems with Swift Sprite Kit" is your ultimate guide to creating responsive and intuitive controls for your games. Whether you're a beginner or an experienced developer looking to refine your skills, this comprehensive course will equip you with all the tools needed to implement a variety of control systems.

Course Description:

Are you ready to bring your game characters to life? 🎓 iOS Control Systems with Swift & Sprite Kit is a meticulously crafted tutorial series designed to give you a quick start guide to one of the most critical aspects of game development: controlling your characters. With an impressive lineup of updated source files tailored for Swift 3, this course promises to elevate your programming skills to new heights.

🕒 Duration: Approximately 7 hours of engaging content, broken down into 24 comprehensive videos and backed by a dozen practical example projects, you can jump in wherever suits your learning style and tackle the control systems that interest you most:

  • Accelerometer controls that respond to the device's movement.
  • Simple touches, taps, and swipes to interact directly with your character.
  • Master a range of gestures, including rotation, pan, pinch, and long press.
  • Implement path-based movements for precise navigation.
  • Design aim and release slingshot style controls for powerful shots.
  • Add classic directional pad controls.
  • Integrate virtual joysticks for different types of games: top-down flyers, isometric views, and traditional side scrollers/platform worlds.
  • Set up virtual buttons for attacking, jumping, and double-jumping actions.

Course Highlights:

  • Swift 1.2 Development: The series was developed using Swift 1.2, ensuring that the knowledge imparted is both modern and relevant to current development standards.
  • Sprite Kit Game Engine: Utilize Apple's Sprite Kit engine to create engaging content, learning game development essentials such as:
    • Animating texture atlases.
    • Crafting classes for players and collision objects.
    • Engaging with physics within the game environment.
    • Setting up world nodes to structure your gameplay.
  • Practical Application: This course goes beyond theory by allowing you to apply what you learn in real-world scenarios, with each video accompanied by an example project.

Join instructor Justin Dike on this journey through the complexities of iOS game control systems, and transform your coding abilities into a powerhouse for game development. With iOS Control Systems with Swift & Sprite Kit, you're not just learning to code; you're crafting an immersive experience that will keep players coming back for more.

Enroll now and take the first step towards mastering iOS control systems with Swift and Sprite Kit! 🚀💻🎮

Course Gallery

iOS Control Systems with Swift Sprite Kit – Screenshot 1
Screenshot 1iOS Control Systems with Swift Sprite Kit
iOS Control Systems with Swift Sprite Kit – Screenshot 2
Screenshot 2iOS Control Systems with Swift Sprite Kit
iOS Control Systems with Swift Sprite Kit – Screenshot 3
Screenshot 3iOS Control Systems with Swift Sprite Kit
iOS Control Systems with Swift Sprite Kit – Screenshot 4
Screenshot 4iOS Control Systems with Swift Sprite Kit

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505404
udemy ID
18/05/2015
course created date
08/02/2020
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