Intro to Augmented Reality on the Web: WebXR and Three.js

Learn how to code and run augmented reality WebXR experiences on iOS and Android
4.42 (427 reviews)
Udemy
platform
English
language
Web Development
category
instructor
Intro to Augmented Reality on the Web: WebXR and Three.js
3 024
students
2.5 hours
content
Mar 2024
last update
$49.99
regular price

Why take this course?

🚀 Dive into WebAR with WebXR Academy! 🎓


INTRODUCTION

Augmented Reality (AR) is revolutionizing the way we interact with digital content, and now it's coming to the web in a big way. WebXR stands at the forefront of this movement, offering an official web API that enables developers to craft immersive VR and AR experiences using the power of JavaScript. 🌐✨

Don't get left behind! Be among the pioneers in a field that's on the brink of becoming ubiquitous across the internet. In less than an hour, you could be creating captivating AR WebXR experiences for users worldwide. ⏰🚀


ACCESSIBILITY

We believe everyone should have access to learning, which is why we've provided:

  • English closed captions that are manually transcribed for clarity and quality.
  • Subtitles in multiple languages, including Spanish, French, Italian, Polish, Portuguese, German, Simplified Chinese, Traditional Chinese, Korean, Hindi, and Turkish. 🌍🎬

CONTENT OVERVIEW

By the course's conclusion, you will have a solid grasp of:

  • Basic AR app creation on the web using WebXR.
  • How to leverage Three.js, the powerful 3D library used in countless web applications.
  • Techniques for loading and displaying 3D objects and models in an AR context.
  • Methods for animating objects and models to bring them to life.
  • Strategies for positioning and rotating objects within the AR space.
  • Working with different kinds of 3D models to suit your needs.
  • Incorporating touch gestures for interactive experiences.
  • Transforming any Three.js application into an immersive AR experience.
  • Testing WebXR experiences on desktops, iOS devices with ARKit, and Android devices with ARCore. 📱👀

PREREQUISITES

This course is designed to be accessible to all, whether you're a seasoned web developer or an absolute beginner:

  • Some knowledge of JavaScript and web programming will be helpful but not mandatory, as the class comes with plenty of comments and explanations in the code examples.
  • If you're new to 3D environments, augmented reality, Three.js, or WebXR, this class is tailored for you!

While our focus is on creating cross-platform AR experiences, testing with mobile devices will require either:

  • An iOS device with ARKit support (most models from 2017 onwards).
  • An Android device with ARCore support (most models from 2016 onwards). 📱✨

ABOUT US

At WebXR Academy, we're passionate about bringing the transformative power of augmented reality to the web. We aim to simplify the process, enabling you to develop AR experiences without the need for separate app downloads or complex coding in Swift or Java. 🛠️✨

With our guidance, you can create JavaScript-based AR applications that are accessible to millions of users across various devices and platforms. Join us on this exciting journey into the future of web development! 🌍💻


Start your journey towards mastering WebAR today with WebXR Academy! 🚀🎉

Course Gallery

Intro to Augmented Reality on the Web: WebXR and Three.js – Screenshot 1
Screenshot 1Intro to Augmented Reality on the Web: WebXR and Three.js
Intro to Augmented Reality on the Web: WebXR and Three.js – Screenshot 2
Screenshot 2Intro to Augmented Reality on the Web: WebXR and Three.js
Intro to Augmented Reality on the Web: WebXR and Three.js – Screenshot 3
Screenshot 3Intro to Augmented Reality on the Web: WebXR and Three.js
Intro to Augmented Reality on the Web: WebXR and Three.js – Screenshot 4
Screenshot 4Intro to Augmented Reality on the Web: WebXR and Three.js

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3888936
udemy ID
03/03/2021
course created date
29/03/2021
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