Intro to Unity 3D Physics: Helicopters

Learn how to create Helicopter physics for Games with Unity 3D and C#!
4.44 (410 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Intro to Unity 3D Physics: Helicopters
3 087
students
17.5 hours
content
Jan 2021
last update
$94.99
regular price

What you will learn

You will have the experience to work with Rigidbodies in a controllable way

You will have a complete code base to develop any type of Helicopter controller

You will better understand why helicopters fly and the physics behind them.

You will Learn the Beginnings of Editor Scripting

You will learn how to set up a flexible Input System

You will learn about C# concepts such as Inheritance, Interfaces, Properties, and Namespaces

You will gain a better understanding of Organizing your Unity projects

You will gain an insight of how to begin to plan out a Unity Project or Unity System

You will learn to build a re-usable Weapon System

You will learn how to build two types of cameras with re-usable code

Course Gallery

Intro to Unity 3D Physics: Helicopters – Screenshot 1
Screenshot 1Intro to Unity 3D Physics: Helicopters
Intro to Unity 3D Physics: Helicopters – Screenshot 2
Screenshot 2Intro to Unity 3D Physics: Helicopters
Intro to Unity 3D Physics: Helicopters – Screenshot 3
Screenshot 3Intro to Unity 3D Physics: Helicopters
Intro to Unity 3D Physics: Helicopters – Screenshot 4
Screenshot 4Intro to Unity 3D Physics: Helicopters

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Comidoc Review

Our Verdict

Comprehensive and engaging in its approach, this Unity 3D Physics course specifically targeting helicopters is a solid foundational resource for beginners seeking knowledge on working with rigidbodies in controlled ways. This long-form resource is designed to upskill learners with industry best practice and valuable insight into designing controllers applicable not only to helicopter modules but also numerous other applications. With opportunities for growth, consider exploring Kenny's Airplane Physics course for enhanced learning impact.

What We Liked

  • This course provides a comprehensive introduction to Unity 3D physics specifically tailored towards helicopters, including advanced C# concepts such as inheritance, interfaces, properties, and namespaces.
  • The instructor's industry experience adds significant value, making the course engaging with well-organized conventions that are not commonly found in other beginner courses.
  • Attendees will build a re-usable weapon system with hands-on guidance through the set up of flexible input systems and camera building using re-usable code.
  • Thoughtfully structured with long-term value for learners, covering essential aspects such as organizing Unity projects, beginning to plan out a Unity project or system, editor scripting, and physics principles.

Potential Drawbacks

  • Some subscribers express frustration regarding sections where the instructors' code is altered off-camera, creating complications when following along.
  • The course covers extensive content beyond helicopter physics that may not appeal to those primarily focused on physics based learning objectives.
  • A few learners find the explanation of certain concepts unnecessarily lengthy, such as program explanations, which detract from the main course subject matter.
  • Some aspects remain undeveloped or implemented including ropes for picking up objects and features like the rocket launcher. There is no project source provided to assist learners.

Related Topics

1714540
udemy ID
25/05/2018
course created date
15/11/2019
course indexed date
Bot
course submited by