Intro to Unity 3D Physics: Helicopters
Learn how to create Helicopter physics for Games with Unity 3D and C#!
4.44 (410 reviews)

3 087
students
17.5 hours
content
Jan 2021
last update
$94.99
regular price
What you will learn
You will have the experience to work with Rigidbodies in a controllable way
You will have a complete code base to develop any type of Helicopter controller
You will better understand why helicopters fly and the physics behind them.
You will Learn the Beginnings of Editor Scripting
You will learn how to set up a flexible Input System
You will learn about C# concepts such as Inheritance, Interfaces, Properties, and Namespaces
You will gain a better understanding of Organizing your Unity projects
You will gain an insight of how to begin to plan out a Unity Project or Unity System
You will learn to build a re-usable Weapon System
You will learn how to build two types of cameras with re-usable code
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Comidoc Review
Our Verdict
Comprehensive and engaging in its approach, this Unity 3D Physics course specifically targeting helicopters is a solid foundational resource for beginners seeking knowledge on working with rigidbodies in controlled ways. This long-form resource is designed to upskill learners with industry best practice and valuable insight into designing controllers applicable not only to helicopter modules but also numerous other applications. With opportunities for growth, consider exploring Kenny's Airplane Physics course for enhanced learning impact.
What We Liked
- This course provides a comprehensive introduction to Unity 3D physics specifically tailored towards helicopters, including advanced C# concepts such as inheritance, interfaces, properties, and namespaces.
- The instructor's industry experience adds significant value, making the course engaging with well-organized conventions that are not commonly found in other beginner courses.
- Attendees will build a re-usable weapon system with hands-on guidance through the set up of flexible input systems and camera building using re-usable code.
- Thoughtfully structured with long-term value for learners, covering essential aspects such as organizing Unity projects, beginning to plan out a Unity project or system, editor scripting, and physics principles.
Potential Drawbacks
- Some subscribers express frustration regarding sections where the instructors' code is altered off-camera, creating complications when following along.
- The course covers extensive content beyond helicopter physics that may not appeal to those primarily focused on physics based learning objectives.
- A few learners find the explanation of certain concepts unnecessarily lengthy, such as program explanations, which detract from the main course subject matter.
- Some aspects remain undeveloped or implemented including ropes for picking up objects and features like the rocket launcher. There is no project source provided to assist learners.
Related Topics
1714540
udemy ID
25/05/2018
course created date
15/11/2019
course indexed date
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