Intro to Substance Designer

Why take this course?
🎉 Intro to Substance Designer: Master Procedural Materials in 6 Hours! 🎓
Course Overview: Dive into the world of procedural texturing with Olga Polukhin's comprehensive 6-hour course, tailored for beginners. This journey through Substance Designer will cover all the basics and more, including the creation of animated materials! By the end of this course, you'll have a solid understanding of how to create detailed PBR textures and dynamic assets for game development, product design, and film industries.
What You'll Learn:
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Part 1: The Groundwork 🌱
- Familiarize with the Substance Designer interface and set up your own Substance Library.
- Create your first PBR texture, learning the fundamentals of working with Atomic Nodes.
- Build a tiled glazed brick texture from scratch and add it to your library for future use.
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Part 2: Beyond the Basics 🚀
- Explore more advanced Atomic Nodes and understand how they fit into the Substance Designer ecosystem.
- Learn to expose input parameters to create versatile procedural materials with dynamic functions.
- Repurpose your brick wall texture from Part 1 to create a more complex, procedural material.
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Part 3: Advanced Techniques & Animation 💫
- Get hands-on experience with advanced Dynamic Functions and the Pixel Processor node.
- Craft a simple animated water material, pushing the boundaries of what you can achieve with Substance Designer.
Why Take This Course?
- Expert Guidance: Olga Polukhin will be your personal guide through each step of the process, ensuring clarity and understanding.
- Practical Application: Learn by doing with hands-on projects that you'll be excited to add to your portfolio.
- Industry Relevant Skills: Acquire the skills necessary to create professional textures that can be used across various industries.
- Flexible Learning: Access the course material at your own pace, anytime, and anywhere you have an internet connection.
Who Is This Course For? This course is perfect for:
- Beginners in Substance Designer looking to understand the basics and beyond.
- 3D Artists, Game Developers, and Product Designers seeking to add procedural texturing to their skillset.
- Students and Hobbyists who want to learn 3D design and texturing techniques using Substance Designer.
Join Olga Polukhin in this enlightening journey into the world of procedural materials with "Intro to Substance Designer." Don't miss out on the opportunity to elevate your 3D artistry and animation projects! Enroll now and start building your texturing expertise today. 🎨✨
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