
A 2D game will be developed from scratch - perfect beginning course for middle and high school age students!
Intro to Game Development using Unity - Part I
InstructorKen DeVellis
A 2D game will be developed from scratch - perfect beginning course for middle and high school age students!
InstructorKen DeVellisEditorial course preview
These 2 complementary views highlight concrete, legible examples from the course presentation.
This introductory slide outlines the scope of a two-part Unity tutorial series, highlighting that it requires no prerequisites and is designed for middle and secondary school students.
This screenshot shows the Unity editor interface running a 2D game prototype featuring a bird, worm, goat, and shed in a grassy environment.


Free
Free



The course effectively guides users through the initial setup and essential Unity interface navigation.
Instructional pacing is well-suited for those with zero prior experience, making complex tools feel approachable.
Programming lessons can feel rushed, often focusing on copying code lines rather than explaining the underlying logic or variable initialization.
The current curriculum does not result in a finished game, as the project requires a second part to reach completion.
Aligns well with the target audience of beginners and students through its gentle introduction to Unity.