How to Make a Retro Style 3D FPS in the Godot Game Engine

Why take this course?
Course Title: How to Make a Retro Style 3D FPS in the Godot Game Engine 🚀✨
Headline: Dive into the World of Retro Gaming - Craft Your Own 3D FPS in Godot! 🕹️🎨
Introduction: Welcome, aspiring game developers and retro gaming enthusiasts! If you've ever dreamed of creating a nostalgic first-person shooter (FPS) reminiscent of the classic games from the '90s and early 2000s, this is the course for you. With Narayana Walter as your guide, you'll embark on an exciting journey to build a retro style 3D FPS using the powerful and accessible Godot Game Engine. Get ready to dive into game development with a twist of nostalgia!
Course Description: Are you captivated by the charm of retro games and their fast-paced action? Ever wanted to learn how to recreate that magic in your own games? This course is designed to take you from concept to completion, providing you with all the skills necessary to build a complete Retro Style 3D FPS. Here's what you can expect to accomplish:
What You'll Learn:
- Setting Up Your Environment: Learn how to initialize your Godot project and set up an environment that captures the essence of retro gaming.
- Player Movement Mechanics: Master the art of creating smooth and responsive player movement, essential for any FPS game.
- Weapon Creation: Craft four unique weapons, including a machete, shotgun, machine gun, and rocket launcher, each with its own charm and functionality.
- Enemy Design: Design two distinct enemies, one for close combat and one for ranged battles, complete with pathfinding and basic AI behaviors.
- Particle Effects: Bring your game to life with stunning particle effects for explosions, smoke trails, and more.
- Animations: Create dynamic weapon animations that add a visually appealing layer to your shooting mechanics.
- Item Pickups: Implement ammo, health, and weapon pickups that keep players engaged and on their toes.
- HUD Design: Set up a basic heads-up display (HUD) to inform players of their status and the current state of the game.
Course Breakdown:
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🌟 Week 1: Project Setup & Basic Concepts
- Initializing your Godot project
- Understanding the Godot interface and navigation
- Setting up lighting to establish the perfect retro atmosphere
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⚔️ Week 2: Player Movement & Controls
- Creating a responsive player character (PC)
- Implementing movement scripts for walking, running, and jumping
- Fine-tuning your player's speed and acceleration for that retro feel
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🚀 Week 3: Crafting Weapons & Combat Mechanics
- Designing the machete: close range chaos
- Programming the shotgun: a balance of power and spread
- Building the machine gun: continuous fire and recoil effects
- Developing the rocket launcher: long-range destruction with a cooldown system
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🎭 Week 4: Enemies & AI
- Creating a melee enemy with basic attack patterns
- Designing a range enemy capable of dodging and shooting at the player
- Implementing pathfinding to keep your enemies challenging and unpredictable
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💫 Week 5: Special Effects & Particle Systems
- Adding particle effects for realistic explosions, muzzle flashes, and smoke trails
- Enhancing the visual impact of your game with special effects
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🔧 Week 6: Gameplay Elements & Pickups
- Crafting animations for weapon use and transitions
- Implementing ammo, health, and weapon pickups to add depth to gameplay
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📜 Week 7: UI & HUD Development
- Designing a basic HUD to display player status, enemy proximity, and item collection
- Finalizing the user interface for an intuitive gaming experience
Why Take This Course? If you're passionate about game development and have a particular fondness for retro games, this course will equip you with the skills and knowledge to create your own FPS in Godot. Whether you're a beginner looking to expand your horizons or an experienced developer aiming to hone your skills, this course offers something for everyone.
By the end of this course, you'll have a fully functional 3D FPS with a unique retro style, and the expertise to continue developing games in the Godot Game Engine. Join us on this adventure and let's build something incredible together! 🌟🎮
Enroll now and start your journey into game development with Narayana Walter and the Godot Game Engine. Let's create a Retro Style 3D FPS that stands out in the gaming world! 🚀⚔️💫
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Comidoc Review
Our Verdict
While this course offers a fun take on creating an old-school FPS in the Godot engine, it lacks proper explanations and solid structure for beginners to start with; those familiar with game engines or programming might find value in the fast pace, project modularity, and well-made example. Still, it's recommended that learners be prepared to study additional resources alongside this course for best results.
What We Liked
- Covers all aspects of creating a retro-style FPS, including weapon modeling and SFX.
- The fast pace of instruction is beneficial for those with some programming background.
- Provides a well-made project to learn from, with decent explanations of the code.
- A good starting point for learning Godot engine's basics, especially if you're already familiar with other game engines.
Potential Drawbacks
- Many functions and variables are introduced early on without proper explanation or revisiting later, causing potential confusion.
- The course lacks in-depth explanations of the 'why' behind certain techniques or structures; thus, learners may struggle to grasp underlying concepts.
- The project structure might not follow best practices, making it difficult for learners to adapt the code to other projects.
- Poor pacing and presentation make it challenging for beginners to understand the intent
- The course focuses on Godot 3.x instead of the latest version (4.x), requiring learners to refer to the official upgrade guide.