Hard Surface Vehicles - The Complete 3D Production Pipeline

Why take this course?
🎉 Course Title: Hard Surface Vehicles - The Complete 3D Production Pipeline
Unlock the Secrets of Hard Surface Modeling & Rendering✨
Are you ready to dive deep into the world of hard surface vehicle modeling? Join us in this comprehensive course where we'll take you through the entire process—from concept to completion—using industry-standard software like Maya, Substance Painter, Unreal Engine, Marmoset, Arnold, and Sketchfab. 🚀
Course Instructor: David Bittorf
What You'll Learn:
Modeling Mastery with Maya:
- Understand the fundamentals of hard surface modeling in Maya.
- Follow along as we model a realistic motorcycle from scratch.
UV Mapping & Texturing Expertise:
- Master UV mapping techniques to ensure your textures fit perfectly on your model.
- Learn how to create Color IDs and Normals Maps to enhance the detail of your model in Substance Painter.
Material Creation with Substance Painter:
- Discover the power of Substance Painter to create realistic material textures.
- Add depth, detail, and realism to your motorcycle's materials.
Advanced Rendering Techniques:
- Experiment with different rendering engines: Arnold for Maya, Unreal Engine, Marmoset, and Sketchfab.
- Understand the strengths and use cases of each renderer for various projects.
Course Highlights:
✅ Detailed Step-by-Step Tutorial: Watch as every stage of the modeling process is executed, from initial blockout to final rendering.
✅ Project Files Included: Get your hands on the project files to follow along with real-world assets and workflows.
✅ Versatile Rendering Software: Learn to use a variety of software for different needs, making you adaptable in any production pipeline.
Why Take This Course?
- Industry-Standard Software: Gain expertise in the tools used by top professionals in the 3D industry.
- Practical Application: Learn by doing with real-world projects and techniques.
- Flexible Learning: Choose to follow the tutorials in order or pick specific lessons that suit your needs.
What You'll Need:
- Maya 2020: The foundational software for modeling and UV mapping.
- Substance Painter 2019: For creating high-quality materials and textures.
- Unreal Engine, Marmoset, Sketchfab, Photoshop, and After Effects: Additional software for rendering and post-processing your final images.
Course Breakdown:
- Video Tutorials (142 videos, ~22hr 30min): A collection of tutorials that can be watched in sequence or individually to focus on specific techniques. Each video is roughly 10 minutes long for a bite-sized learning experience.
🎓 Whether you're a beginner or an experienced artist looking to refine your skills, this course will guide you through the entire workflow of creating hard surface vehicles with a focus on motorcycles. By the end of this journey, you'll have a comprehensive understanding of how to produce high-quality assets that can be used in games, film, or for exhibition. Enroll now and embark on your path to 3D modeling mastery! 🚘🎓
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