Hard Surface Vehicles - The Complete 3D Production Pipeline

Learn Modeling and UV Mapping (Maya), Materials (Substance Painter), and Rendering (Unreal, Marmoset, Arnold, Sketchfab)
4.55 (102 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Hard Surface Vehicles - The Complete 3D Production Pipeline
790
students
23.5 hours
content
Oct 2020
last update
$69.99
regular price

What you will learn

Advanced Hard Surface Modeling in Maya

Advanced UV Mapping Techniques in Maya

Creating Color IDs in Maya using Vertex Color

Creating Normal Maps in Substance Painter

Assigning Materials in Substance Painter

Rendering in Arnold

Rendering in Marmoset

Rendering in Unreal

Rendering in Sketchfab

Course Gallery

Hard Surface Vehicles - The Complete 3D Production Pipeline – Screenshot 1
Screenshot 1Hard Surface Vehicles - The Complete 3D Production Pipeline
Hard Surface Vehicles - The Complete 3D Production Pipeline – Screenshot 2
Screenshot 2Hard Surface Vehicles - The Complete 3D Production Pipeline
Hard Surface Vehicles - The Complete 3D Production Pipeline – Screenshot 3
Screenshot 3Hard Surface Vehicles - The Complete 3D Production Pipeline
Hard Surface Vehicles - The Complete 3D Production Pipeline – Screenshot 4
Screenshot 4Hard Surface Vehicles - The Complete 3D Production Pipeline

Charts

Students
Price
Rating & Reviews
Enrollment Distribution
3393502
udemy ID
04/08/2020
course created date
14/08/2020
course indexed date
Bot
course submited by
Hard Surface Vehicles - The Complete 3D Production Pipeline - | Comidoc