Hard Surface Character Sculpting in ZBrush

Learn to create robots like hard surface design character with Zbrush and Keyshot.
4.47 (179 reviews)
Udemy
platform
English
language
3D & Animation
category
Hard Surface Character Sculpting in ZBrush
1 575
students
7.5 hours
content
Dec 2019
last update
$54.99
regular price

Why take this course?

🌟 Course Title: Master Hard Surface Character Sculpting in ZBrush 🚀

Headline: 🤖✨ Unleash Your Creativity with Robots and Sci-Fi Characters - Dive into the World of Hard Surface Design with ZBrush and Keyshot!


Course Overview: Are you ready to elevate your character sculpting skills to the next level and craft mesmerizing hard surface designs like a pro? 🎨✨ Nexttut Education Pvt.Ltd. presents an extensive online course designed for intermediate ZBrush users, led by the expert tutelage of Richie Jon Mason. Whether you're aspiring to become a 3D artist or simply looking to enhance your digital artistry skills, this course will guide you through every step of creating stunning robots and sci-fi characters from scratch using ZBrush and Keyshot.

Instructor Introduction:

  • INSTRUCTOR: Richie Jon Mason, a self-taught 3D artist with an impressive portfolio and experience working with industry giants such as 3D Artist Magazine, Nissan, 3D World Magazine, Guerilla Games, and currently engaged in 3D print and game design with Dragonpunk.

Course Goal: By the end of this course, you will confidently sculpt hard surface characters using ZBrush and Keyshot, and possess the skills to create your own unique models. You'll learn the entire process, from editing base meshes in ZBrush to posing your character and rendering it in Keyshot for a final composite image in Photoshop.

Curriculum Highlights:

  • Editing existing ZBrush meshes to fit your design needs
  • Sculpting the overall shape of your character with precision
  • Crafting under Armor details that add depth and realism
  • Working with fabric textures for joints that blend seamlessly into your design
  • Designing outer Armor pieces for a robust, mechanical look
  • Utilizing the 'Transpose' feature to adjust the overall shape of your character
  • Posing your character for dynamic presentation
  • Preparing your model for export to Keyshot
  • Rendering in Keyshot with material selection and optimal settings
  • Compositing your renders in Photoshop for a polished, final image

Learning Journey: We'll start by selecting an appropriate base mesh within ZBrush. From there, we'll sculpt out the panel layout and work on each piece individually, focusing on creating Armor components and fabrics that complement your design. Once satisfied with the sculpt, we'll transition to adding weapons and other intricate details before moving on to Keyshot for final rendering.

Materials Needed:

  • ZBrush (default settings, no need for speed updates or skipping steps)
  • Keyshot (for rendering)
  • Basic understanding of Photoshop (for compositing)

Who is this course for? This course is tailored for intermediate ZBrush users who are eager to learn the intricacies of hard surface character design. Whether you're a complete beginner or have some experience under your belt, Richie Jon Mason's step-by-step approach ensures that you can follow along with only what ZBrush comes with, making this course accessible to everyone.


🚀 Enroll Now and Begin Your Journey into Hard Surface Character Sculpting Today! 🖌️ Don't miss out on the opportunity to transform your artistic skills and join the ranks of professional 3D artists with a specialization in hard surface character design. Enroll now and let Richie Jon Mason guide you through this exhilarating learning adventure! 🎉

Course Gallery

Hard Surface Character Sculpting in ZBrush – Screenshot 1
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Hard Surface Character Sculpting in ZBrush – Screenshot 2
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Hard Surface Character Sculpting in ZBrush – Screenshot 3
Screenshot 3Hard Surface Character Sculpting in ZBrush
Hard Surface Character Sculpting in ZBrush – Screenshot 4
Screenshot 4Hard Surface Character Sculpting in ZBrush

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Related Topics

2697238
udemy ID
09/12/2019
course created date
30/01/2020
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