Rigging with Houdini 18.5 - KineFX
Learn to create custom, game ready animation rigs in Houdini 18.5 with KineFX
4.60 (238 reviews)

1 281
students
12.5 hours
content
Jul 2021
last update
$19.99
regular price
Why take this course?
🎓 Master Game Ready Rigging in Houdini 18.5 with KineFX: A Two-Part Course by Richard Banks
Course Headline:
Rigging with Houdini 18.5 - KineFX
Course Description:
**** Volume 02 ****
- New in 18.5: Learn about the latest features and improvements that enhance your rigging capabilities.
- Complete Rig Creation: Follow a step-by-step process to create fully functional and visually appealing rigs from scratch.
- Advanced User Interface: Design intuitive controls for animators to ensure smooth and efficient animation production.
**** Volume 01 ****
- Fundamentals of Technical Animation: Grasp the essential concepts that underpin a Technical Animator or Rigger's role.
- Hands-On Learning: Node by node, we build the rig together, learning how to create reusable tools for efficient workflow.
- Python and Houdini Digital Assets (HDAs): Explore the power of Python scripting and Houdini's HDAs to create dynamic rigging solutions.
Who This Course Is For:
- Beginner Animators: If you're new to animation or Houdini, this course will provide a solid foundation in rigging within the Houdini environment.
- Riggers Transitioning from Other 3D Packages: Gain insights into leveraging Houdini's unique features to enhance your rigging expertise.
- Game Developers: Learn how to integrate rigged characters directly into game engines like Unity, making the most of Houdini's capabilities for real-time applications.
What You Will Achieve:
- Understand KineFX: Gain a deep understanding of the new KineFX rigging workflow in Houdini 18.5.
- Create Game-Ready Rigs: Produce two complete, game-ready rigs with versatile user interfaces.
- Export to Unity: For Houdini Indie users, learn how to export your rigged assets into Unity for immediate use in your projects.
Course Highlights:
- Step-by-Step Guidance: From zero to a fully rigged, skinned, and animated asset, with no steps skipped.
- Versatile User Interfaces: Design intuitive controls that make the rig easy to use for any animator.
- Reusable Rigging Tools: Create tools and scripts that can be adapted and reused in future projects.
- Real-World Application: Export your finished rig into Unity, ready for game development.
Join Richard Banks on this exciting journey to master Houdini's KineFX for rigging, and elevate your animation projects to the next level! 🚀
Note: This course is designed to be accessible and beneficial regardless of your prior experience with Houdini or rigging. Whether you're a seasoned professional or just starting out, this course will equip you with the skills needed to create high-quality, game-ready rigs in Houdini 18.5 using KineFX.
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2314006
udemy ID
09/04/2019
course created date
22/11/2019
course indexed date
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