Fusion 360 to Unreal Engine - pipeline

Why take this course?
🚀 Course Headline: Master the Fusion 360 to Unreal Engine Pipeline & Kickstart Your Game Art Career!
🎓 Course Description:
Are you an aspiring game artist looking to break into the industry? Or perhaps a current student seeking to enhance your skill set and make yourself indispensable in the competitive field of video game development? Look no further! This comprehensive online course, led by industry veteran Kendale Jones, will guide you through the entire process of creating a high-quality 3D model using Fusion 360, retopologizing in Blender, UV unwrapping for texture baking in Substance Painter, and finally, bringing your creation to life in Unreal Engine 4.
Why This Course?
🔍 Industry Insight: Kendale Jones isn't just a teacher; he's a professional who has worked at top gaming studios like Arkane, Rooster Teeth, and interned at Day Break. His real-world experience is your blueprint to success.
🛠️ Efficient Workflow: Learn how to quickly create a high poly model from scratch in Fusion 360 and convert it into a mesh suitable for retopology, ensuring you can deliver quality work without spending excessive time on modeling.
🎨 From Concept to Completion: Follow Kendale's lead as he takes you through the entire art pipeline used in the gaming industry. From conceptualizing your model in Fusion 360 to importing it into Unreal Engine 4, you'll learn every step of the process.
👷♂️ Skill Upgrade: This course is designed to fill the gaps left by traditional game art programs. Stay ahead of the curve with an up-to-date workflow that's currently in use at leading game studios.
💼 Job Market Ready: The goal of this course is to prepare you for the job market, equipping you with the skills and knowledge necessary to land a position in the video game industry.
💰 Free Tools: Best of all, all the software used in this course—Fusion 360, Blender, Substance Painter, and Unreal Engine 4—are free for students and hobbyists!
Course Breakdown:
- ✅ Learn Fusion 360: Master concept design and create detailed high poly models.
- ✅ Retopology in Blender: Convert CAD geo into a usable mesh, optimizing for game development.
- ✅ UV Unwrapping & Texturing: Get hands-on experience with UV mapping and texture baking in Substance Painter.
- ✅ Unreal Engine Integration: Import models into Unreal Engine 4 and build a fully functional modular Sci-fi Corridor.
🎮 What You'll Achieve:
By the end of this course, you'll have created a detailed modular Sci-fi Corridor that you can showcase in your portfolio to potential employers. You'll understand and be able to execute a complete pipeline from concept art to a game engine, giving you a significant advantage in the job market.
Enroll Today & Transform Your Game Art Career! 🚀
Join Kendale Jones on this journey to master the Fusion 360 to Unreal Engine pipeline. Whether you're aiming for a career in the game industry or looking to enhance your hobbyist skills, this course will provide you with the tools and knowledge necessary for success. Don't miss out on this opportunity to stand out from the crowd and become an expert in one of the most sought-after skill sets in gaming today! 🎮👩💻✨
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