Design Patterns for Game Programming - Unity 6 Compatible
An exploration of robust modularised code building for games and C#.
4.24 (1355 reviews)

12 567
students
9 hours
content
Feb 2025
last update
$79.99
regular price
What you will learn
How to create robust, reusable modularised code for use in games programming.
How to implement repeatable solutions to address common game programming problems.
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Comidoc Review
Our Verdict
This course serves as a good introduction to design patterns in Unity, especially for newcomers. While some sections could benefit from simplification, the course does an excellent job of explaining concepts and providing practical examples. However, it may not provide enough value for experienced developers seeking more advanced topics. Nevertheless, this course is worth considering if you are looking to improve your understanding of game programming patterns in Unity.
What We Liked
- Covers a wide range of design patterns used in game programming
- Explains the concepts clearly and provides practical examples in Unity
- Helps bridge the gap between .NET and Unity, making it easier for programmers to understand Unity's architecture
Potential Drawbacks
- Some sections are too long and could be simplified
- Lacks detailed explanations of certain patterns and their implementation in production
- May not be suitable for seasoned developers looking for advanced topics
Related Topics
2348756
udemy ID
02/05/2019
course created date
10/08/2019
course indexed date
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