Cinema 4D Complete : Vol. 2. All about Modeling!

Why take this course?
🎬 Cinema 4D Complete: Vol. 2 - All About Modeling 🎓
Master the Art of Polygon Modeling with Cinema 4D Expert Lionel VICIDOMINI!
Welcome to the second chapter of your journey into the world of 3D modeling with Cinema 4D, where you'll dive deep into the fascinating realm of polygon modeling. This is where the magic of 3D visualization begins, and Lionel VICIDOMINI, a Maxon Certified Instructor and Maxon Master Trainer, will guide you through every step.
Why Focus on Polygon Modeling? 🌐
Polygon modeling is the foundation upon which all 3D scenes are built. It's an essential skill for any 3D artist, regardless of their specialization. In this course, you'll learn to manipulate points, edges, and polygons to bring your creative vision to life within Cinema 4D. With the right techniques, you can create anything from simple props to complex environments.
Your Journey Awaits with Comprehensive Training:
Lionel's approach is meticulous and detailed, ensuring that every aspect of Cinema 4D's modeling capabilities is covered. His aim is to provide you with a video manual that is as thorough as it is engaging. The training is designed not just to educate but also to keep you captivated throughout the learning process.
Here's What You'll Master:
- 🚀 Basic Manipulations: Learn to select, move, scale, and rotate polygons with precision and speed for a smoother workflow.
- 🔧 Splines: Discover the power of vector shapes to create complex objects with ease.
- 🌐 Generators: Get to grips with essential generators like Mirror, Remesher, and Subdivision Surface for advanced modeling techniques.
- ⚙️ Polygon Commands: From extruding and beveling to stitching and sewing, plus a host of lesser-known tools, you'll command the full suite of polygon commands.
- 🛠️ Deformers: Reshape objects to fit your creative needs or create models from scratch using powerful deformers.
- 🔬 OpenVDB Modeling: Explore an alternative approach to complex modeling with OpenVDB, allowing you to work parametrically without the constraints of polygons.
Real-Life Applications & Workshops:
To bring theory into practice, Lionel presents several workshops where you'll model real objects such as a screw, a spoon, a coffee cup and its holder, a soccer ball, and many more. These practical examples will not only solidify your understanding but also showcase the versatility of Cinema 4D in various contexts.
Compatibility Across Versions:
This training is tailored for Cinema 4D R23, but the principles and techniques are applicable to previous versions going back to R17, making it an invaluable resource for artists of all levels.
Is Prior Knowledge Necessary?
While following the first volume of Lionel's series is beneficial, especially if you're new to 3D, this second volume is designed to be accessible to both beginners and seasoned users alike. It's a comprehensive course that will elevate your modeling skills to new heights, no matter where you are in your 3D journey.
Embark on your modeling mastery with Cinema 4D Complete: Vol. 2. Join Lionel VICIDOMINI and transform the way you approach polygon modeling. Whether you're looking to create detailed assets for games, animations, or architectural visualizations, this course will equip you with the skills to achieve your goals. Let's build your future in 3D! 🖨️✨
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