Blender Sci fi Game Asset Creation with Emiel Sleegers

Make Environment Props for AAA quality games and learn how to do it from the Ubisoft artist.
4.39 (80 reviews)
Udemy
platform
English
language
3D & Animation
category
Blender Sci fi Game Asset Creation with Emiel Sleegers
700
students
13.5 hours
content
Oct 2020
last update
$59.99
regular price

Why take this course?

🚀 Blender Sci-Fi Game Asset Creation with Emiel Sleegers 🎓

Course Headline:

Make Environment Props for AAA Quality Games and Learn from a Ubisoft Artist!

Who should enroll:

This course is tailored for individuals who aspire to craft high-quality game environment objects and props with Blender as their primary 3D software. 🌐🔧

Requirements to enroll:

If you have prior experience with Blender, Substance Painter, Marmoset Toolbag, or Photoshop, and consider yourself a beginner to intermediate user in these tools, this course is perfect for you! 🎨🔧

Software We Will Use:

  • Blender: For robust modeling capabilities.
  • Marmoset Toolbag: For efficient baking and final renders.
  • Substance Painter: For intricate texturing techniques.
  • Photoshop: For some advanced texture tweaks.
  • Plus, we'll introduce some free plugins for Substance Painter that you can easily access. 💻✨

What will you learn:

  • Modeling in Blender: Learn both low poly and high poly modeling to enhance your 3D artistry.
  • Baking Maps in Marmoset Toolbag: Master the technique of creating detailed textures for your models.
  • Texturing in Substance Painter: Discover advanced texturing techniques that will elevate your game assets.

Who am I to teach:

My name is Emiel Sleegers, a 3D environment artist at Ubisoft with extensive experience in creating engaging game environments, props, and objects. I have crafted numerous courses on these topics and am excited to share my knowledge with you! 🖌️🎓

More About the Course:

This tutorial course is a comprehensive guide on how to create a hero sci-fi game asset from start to finish. We'll dive into Blender 3D for modeling, Marmoset Toolbag for baking and renders, Substance Painter for texturing, and a touch of Photoshop for final touches.

We will cover essential techniques such as:

  • Interpreting reference images to achieve the right form and shape.
  • Creating an efficient high poly model that enhances your asset without compromising performance.
  • Building an optimized low poly model that maintains quality while being suitable for real-time applications.
  • UV unwrapping your model effectively.
  • Baking textures quickly and correctly using Marmoset Toolbag.
  • Texturing your model with Substance Painter to add the final touches that bring your asset to life.

Ready to Take the Leap?

If you're as excited as we are to learn these skills, enroll in this course today! 🌟

Enrollment Details:

Join us and begin your journey into creating professional-grade game assets. I look forward to guiding you through each step of the process in our first lecture. 📚🚀

Don't wait any longer! 🎁 ENROLL NOW and let's create something extraordinary together.

Thanks for considering this course from Nexttut Education. We're committed to providing you with an enriching learning experience, and we can't wait to see your creations come to life! 🎞️✨

Course Gallery

Blender Sci fi Game Asset Creation with Emiel Sleegers – Screenshot 1
Screenshot 1Blender Sci fi Game Asset Creation with Emiel Sleegers
Blender Sci fi Game Asset Creation with Emiel Sleegers – Screenshot 2
Screenshot 2Blender Sci fi Game Asset Creation with Emiel Sleegers
Blender Sci fi Game Asset Creation with Emiel Sleegers – Screenshot 3
Screenshot 3Blender Sci fi Game Asset Creation with Emiel Sleegers
Blender Sci fi Game Asset Creation with Emiel Sleegers – Screenshot 4
Screenshot 4Blender Sci fi Game Asset Creation with Emiel Sleegers

Loading charts...

Related Topics

3547766
udemy ID
05/10/2020
course created date
19/10/2020
course indexed date
Bot
course submited by