Blender 2.81 - Substance painter - Sci fi asset creation
Discover a complete workflow for creating Sci-fi assets for video games or animation.
4.60 (525 reviews)

3 573
students
10 hours
content
Nov 2019
last update
$16.99
regular price
What you will learn
Discover specific Blender 2.8 modeling tools and apprehend Substance painter
Create an asset ready to be imported into a game engine
Discover a workflow from A to Z for the creation of a futuristic rifle
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Our Verdict
Designed for aspiring sci-fi artists looking to build their skillset in hard surface modeling and asset creation, this course offers a detailed and immersive learning experience. While it does have some minor drawbacks such as inconsistent keyboard shortcuts, the sheer wealth of information on techniques like normal baking and optimization make it invaluable for those ready to tackle more advanced concepts.
What We Liked
- Comprehensive coverage of Blender 2.81 modeling tools with a strong focus on hard surface techniques, ideal for sci-fi asset creation
- Instructor's clear explanations and guidance throughout the workflow from scratch to texturing, rendering, and composition
- Highly informative Substance Painter tutorial section, particularly on high poly normal baking to low poly models
- Valuable insights into optimizing game assets including triangulation techniques and fbx file format for game engines
Potential Drawbacks
- Steeper learning curve for beginners due to the advanced techniques taught in the course; not suitable for absolute Blender novices
- Limited coverage of post-processing optimization techniques, particularly reducing polycount for specific game engine requirements
- Potential confusion with different keyboard shortcuts mentioned in the tutorials compared to standard Blender defaults
Related Topics
2668106
udemy ID
22/11/2019
course created date
25/11/2019
course indexed date
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