Blender 2.8 Game Character Creation

Why take this course?
🎮 Master Game Character Creation with Blender 2.8 & Unity
Course Headline:
"Learn to Create Game Characters with Blender 2.8 and Unity"
🚀 Course Description:
Embark on an exhilarating journey into the world of game character creation using the powerful tools within Blender 2.8 and Unity! In this comprehensive course, you will transform your passion for game design into reality by sculpting a game character from scratch, and then integrating it into the Unity game engine.
🎓 What You'll Learn:
- 3D Modeling in Blender 2.8: Start with the basics of creating shapes, extruding polygons, and crafting your character's form with precision.
- UV Mapping: Master the art of UV mapping to unwrap your model efficiently, ensuring textures apply without distortion.
- Texturing and Sculpting: Enhance your model with rich, realistic textures and fine details using Blender's advanced sculpting tools.
- Baking a Normal Map: Learn the process of baking normal maps to give your character depth and realism.
- Rigging a Character in Blender 2.8: Build a robust rig from scratch, understanding each bone's role and how they bring your character to life.
- Animating a 2D Face with Grease Pencil: Utilize Blender's Grease Pencil tool to animate both the 2D and 3D aspects of your character simultaneously for expressive gameplay.
- Creating Animation Cycles for a Video Game: Develop keyframe animations, such as Idle, Run, and Jump, that are perfect for real-time games.
- Exporting a Character and Animations from Blender 2.8 to Unity: Seamlessly transfer your model and animations into the Unity game engine, ready for gaming action.
- Creating a C# Script in Unity to Control a Game Character: Write a simple yet effective script to control your character within the Unity environment.
🔍 In Detail:
- Modeling with Blender 2.8: We'll kick off our adventure by constructing a Lego-style character, piece by piece. You'll learn to UV map each part, and then combine them into a complete, optimized UV layout for your character.
- Texture Painting: Utilize Blender's painting tools to design the character's clothing, bringing it to life with vibrant colors and textures.
- Sculpting High Res Details: Move on to sculpting high-resolution details, such as the character's hair, for a truly lifelike appearance.
- Baking Normal Maps: Discover the process of baking normal maps, which will add depth to your textures and enhance the 3D look of your character.
- Rigging from Scratch: Learn how to rig your character manually, starting with a single bone and building up to a full skeleton, complete with a Foot Roll Rig and custom shapes for fine control.
- Grease Pencil Animation Technique: Explore an innovative technique using Grease Pencil to animate both the 2D and 3D aspects of your character simultaneously, creating lifelike animations for gameplay.
- Exporting to Unity: Export your character, textures, and animations out of Blender and bring them into the Unity game engine with ease.
- Retargeting Third-Party Animations: Learn how to retarget third-party animations onto our rig using Unity's Humanoid Rig system for a wide range of motion possibilities.
- Scripting in Unity: Write a C# script to bring your animations to life within the Unity engine, controlling your character with simple and intuitive commands.
👀 Who This Course Is For:
Are you aspiring to create game characters or enhance your skills in Blender 2.8 and Unity? Whether you're a beginner or looking to refine your craft, this course is tailored for anyone eager to learn how to design, animate, and implement game characters into the Unity game engine.
Join us on this creative odyssey where theory meets practice, and your passion for character design in games turns into a masterpiece. With Darrin Lile's expert guidance, you'll not only learn the intricacies of Blender 2.8 and Unity but also emerge with a fully functional game character ready to take on the digital world. 🚀🎮
Enroll now and let's bring your game character creations to life!
Course Gallery




Loading charts...
Comidoc Review
Our Verdict
Blender 2.8 Game Character Creation course with Darrin Lile offers an engaging and informative experience targeting beginners and existing users alike. Taking you from the first steps in Blender to exporting characters into Unity. Some sections require updating, particularly related to UI changes, but overall students benefit from learning a comprehensive pipeline while gaining valuable tips for an efficient workflow. Reiterating fundamental concepts, this course is perfect for laying strong foundation for 3D character modeling journey.
What We Liked
- Covers entire character creation pipeline from modeling to Unity integration
- Instructor's teaching style is clear, calm and easy to follow with some humor
- Provides many tips and tricks for efficient workflow during the course
- Includes fundamental concepts while guiding through a complete project
Potential Drawbacks
- Some UI elements in Blender have changed since recording, but can be found with comments or online search
- A few parts of the course may seem outdated (Unity version, etc.), but still applicable with minor adjustments
- Rigging and animating sections could use more depth and attention to detail
- UV unwrapping and texture mapping can be improved further for higher quality result