Advanced AI for Games; Behaviour Trees (Unity 6 Compatible)

Create your own Behaviour Tree API in C# and apply it in the Unity Game Engine
4.72 (320 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Advanced AI for Games; Behaviour Trees (Unity 6 Compatible)
5 513
students
7.5 hours
content
Nov 2024
last update
$79.99
regular price

Why take this course?

🚀 Course Title: Learn Advanced AI for Games with Behaviour Trees

🎓 Course Headline: Create your own Behaviour Tree API in C# and apply it in the Unity Game Engine

🎉 What You'll Learn:

Introduction to Advanced AI Techniques for Games 🌱

  • Discover the power of Behaviour Trees (BTs) and how they can revolutionize game character A.I. in a variety of genres, from first-person shooters to real-time strategies.
  • Dive into the logical, reusable, and simple codebase that makes BTs an essential tool for any game developer looking to create intelligent characters.

Course by Penny de Byl: A Leader in Game AI 🏆

  • Follow Penny's internationally acclaimed teaching style, informed by almost three decades of experience in games, graphics, and authoring award-winning books on the topic.
  • Engage with hands-on workshops tailored to guide you through the process of constructing a Behaviour Tree API from scratch.

Build an Art Gallery Simulation 🖼️

  • As you build your BT library, test its functionality in a real-world context: an art gallery simulation complete with robbers, cops, visitors, and workers.
  • Utilize Unity's NavMesh System for advanced path planning and navigation, ensuring your characters behave intelligently within the environment.

Key Skills You'll Master 🛠️ • Programming a Behaviour Tree Library in C# • Working with Tree Nodes, Leaves, Sequences, and Selectors • Implementing Navigation Meshes and Agents • Setting up a Blackboard System for world states communication

Course Contents and Overview 📚

  • Start with an introduction to Behaviour Trees, understanding their elements and how they are used.
  • Code development will focus on navigating the Behaviour Tree to drive NPCs within your art gallery simulation.
  • Learn the construction of Behaviour Trees and their traversal, applying this knowledge to give game characters complex intelligent behaviours.

Real-World Application 🎮

  • By the end of this course, you'll have a fully-fledged BT library and API ready to be used in your own game projects.
  • Gain a solid understanding of how to construct Behaviour Trees, making your game characters capable of making smart decisions and responding to dynamic environments.

Student Testimonials 💬

  • "Turns out, the hardest part of this course for me is finding the words to describe how glad I am to have enrolled in it."
  • "I honestly love Penny's teaching approach and I've never learned so much within a few hours about coding effectively with such detailed explanations!"
  • "Penny is an excellent instructor and she does a great job of breaking down complex concepts into smaller, easy-to-understand topics."

🚀 Enroll Now to Unlock the Full Potential of Your Game Characters with Advanced AI! 🚀

Don't miss out on this opportunity to elevate your game development skills with Penny de Byl's advanced course on Behaviour Trees. Dive into the world of intelligent NPCs and create characters that will captivate your players with their believable behaviour. Enroll today and start building tomorrow! 🌟

Course Gallery

Advanced AI for Games; Behaviour Trees (Unity 6 Compatible) – Screenshot 1
Screenshot 1Advanced AI for Games; Behaviour Trees (Unity 6 Compatible)
Advanced AI for Games; Behaviour Trees (Unity 6 Compatible) – Screenshot 2
Screenshot 2Advanced AI for Games; Behaviour Trees (Unity 6 Compatible)
Advanced AI for Games; Behaviour Trees (Unity 6 Compatible) – Screenshot 3
Screenshot 3Advanced AI for Games; Behaviour Trees (Unity 6 Compatible)
Advanced AI for Games; Behaviour Trees (Unity 6 Compatible) – Screenshot 4
Screenshot 4Advanced AI for Games; Behaviour Trees (Unity 6 Compatible)

Loading charts...

4173476
udemy ID
09/07/2021
course created date
20/07/2021
course indexed date
Bot
course submited by