Next-Gen Sclupting, Texturing, and Materials for Game Assets

Using 3ds Max, ZBrush, and Photoshop, learn the steps to texture a high quality game asset and present it in Marmoset!
4.72 (18 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Next-Gen Sclupting, Texturing, and Materials for Game Assets
406
students
8 hours
content
Sep 2016
last update
$29.99
regular price

Why take this course?

🚀 Next-Gen Sculpting, Texturing, and Materials for Game Assets: Master the Craft with 3ds Max, ZBrush, and Photoshop 🎓 TDMotive LLC presents an comprehensive online course that will take your game asset creation to the next level! If you're passionate about 3D modeling and want to learn from a master like Stephen Wells, this is the perfect course for you. Dive into the intricacies of creating high-quality textures and materials while sculpting game assets with precision and creativity.

Course Overview: In this in-depth course, Stephen Wells takes you through every step of creating a detailed game asset – from concept to final presentation. He'll be focusing on the creation of his Vampire Stake Launcher model. You'll learn:

  • 🏗 Low Poly Modeling in 3ds Max: Discover Stephen's efficient workflow for building your base mesh that balances detail with performance.

  • 🎨 Sculpting & Poly Painting in ZBrush: Step into the realm of high-detail sculpting, where you'll learn how to enhance your model's features and create realistic textures.

  • 🖌️ Texturing with Photoshop: Master the art of photorealistic texturing with advanced techniques in Adobe Photoshop, ensuring your assets blend seamlessly into any game environment.

  • 🎬 Material Creation & Rendering Setup: Learn how to use material editor settings and render settings in Unreal Engine for a final presentation in Marmoset.

Course Highlights:

  • Learn from an industry veteran with over 20 years of experience.
  • Gain hands-on experience with top industry tools like 3ds Max, ZBrush, and Photoshop.
  • Understand the complete pipeline from modeling to texturing to presentation.
  • Get inspired by real-world examples directly from Stephen Wells's professional projects.
  • Access a community of fellow learners and professionals for networking and growth.

What You'll Accomplish: By the end of this course, you will have created your own high-quality game asset, complete with intricate textures and materials that are ready for real-time applications like video games or VR experiences. You'll know how to present your work in Marmoset, showcasing it to potential employers or clients.

Your Instructor: Stephen Wells is not just a teacher; he's a seasoned 3D artist with extensive experience in characters, props, vehicles, weapons, and environments for various genres including fantasy, sci-fi, combat, superheroes, and horror. He has mastered tools like 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. His passion for teaching is evident in his video tutorials across a wide range of topics, and now he's here to elevate your skills!

🎓 Enroll Now and Transform Your 3D Game Asset Skills with the Pros at 3DMotive LLC! 🌟

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171530
udemy ID
23/02/2014
course created date
18/04/2023
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