Next-Gen Sclupting, Texturing, and Materials for Game Assets

Using 3ds Max, ZBrush, and Photoshop, learn the steps to texture a high quality game asset and present it in Marmoset!
4.72 (18 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Next-Gen Sclupting, Texturing, and Materials for Game Assets
406
students
8 hours
content
Sep 2016
last update
$19.99
regular price

Why take this course?

πŸš€ Next-Gen Sculpting, Texturing, and Materials for Game Assets: Master the Craft with 3ds Max, ZBrush, and Photoshop πŸŽ“ TDMotive LLC presents an comprehensive online course that will take your game asset creation to the next level! If you're passionate about 3D modeling and want to learn from a master like Stephen Wells, this is the perfect course for you. Dive into the intricacies of creating high-quality textures and materials while sculpting game assets with precision and creativity.

Course Overview: In this in-depth course, Stephen Wells takes you through every step of creating a detailed game asset – from concept to final presentation. He'll be focusing on the creation of his Vampire Stake Launcher model. You'll learn:

  • πŸ— Low Poly Modeling in 3ds Max: Discover Stephen's efficient workflow for building your base mesh that balances detail with performance.

  • 🎨 Sculpting & Poly Painting in ZBrush: Step into the realm of high-detail sculpting, where you'll learn how to enhance your model's features and create realistic textures.

  • πŸ–ŒοΈ Texturing with Photoshop: Master the art of photorealistic texturing with advanced techniques in Adobe Photoshop, ensuring your assets blend seamlessly into any game environment.

  • 🎬 Material Creation & Rendering Setup: Learn how to use material editor settings and render settings in Unreal Engine for a final presentation in Marmoset.

Course Highlights:

  • Learn from an industry veteran with over 20 years of experience.
  • Gain hands-on experience with top industry tools like 3ds Max, ZBrush, and Photoshop.
  • Understand the complete pipeline from modeling to texturing to presentation.
  • Get inspired by real-world examples directly from Stephen Wells's professional projects.
  • Access a community of fellow learners and professionals for networking and growth.

What You'll Accomplish: By the end of this course, you will have created your own high-quality game asset, complete with intricate textures and materials that are ready for real-time applications like video games or VR experiences. You'll know how to present your work in Marmoset, showcasing it to potential employers or clients.

Your Instructor: Stephen Wells is not just a teacher; he's a seasoned 3D artist with extensive experience in characters, props, vehicles, weapons, and environments for various genres including fantasy, sci-fi, combat, superheroes, and horror. He has mastered tools like 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. His passion for teaching is evident in his video tutorials across a wide range of topics, and now he's here to elevate your skills!

πŸŽ“ Enroll Now and Transform Your 3D Game Asset Skills with the Pros at 3DMotive LLC! 🌟

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171530
udemy ID
23/02/2014
course created date
18/04/2023
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