Model and Sculpt Stylized 3d Creatures in Maya and ZBrush

Learn to digitally sculpt a 3d character or creature for games in the popular stylized method!
4.40 (107 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Model and Sculpt Stylized 3d Creatures in Maya and ZBrush
1 109
students
5 hours
content
Sep 2016
last update
$19.99
regular price

Why take this course?

🎓 Course Title: Model and Sculpt Stylized 3D Creatures in Maya and ZBrush


Course Headline:

Unlock Your Artistic Potential with Digital Sculpting for Games!


Course Description:

Embark on a Creative Journey with Industry-Proven Techniques!

In this intermediate level tutorial, we will embark on an artistic adventure to create a stylized 3D character or creature suitable for the Games Industry. This course is designed to guide you through the entire process, from concept to game-ready model. 🚀

What You'll Learn:

  • Concept Development: Begin with sketching and design to flesh out your creature's concept.
  • Base Mesh Creation: Utilize Maya to build a functional and artistic base mesh for your creature.
  • Advanced Sculpting Techniques: Delve into ZBrush to refine and sculpt your character with precision and flair. 🎨
  • Retopology Mastery: Learn how to maintain the integrity of your high-resolution sculpt in a low-polygon format.
  • UV Layout: Get to grips with mapping your model's texture space efficiently.

Course Highlights:

  • Sculpting Fundamentals: Master the tools and workflows essential for creating detailed, game-ready models.
  • Game Resolution Mesh: Understand how to adapt your sculpt to fit within game engine constraints.
  • Real-World Application: Apply what you've learned to create a character model that could be used in actual game projects.

By the end of this module, you will have a character model ready for the texturing process, equipped with the knowledge to take your models to the next level. 🎓


Course Features:

  • Expert Guidance: Learn from Ryan Ribot, an experienced character modeler and texture artist at Telltale Games.
  • Hands-On Projects: Apply concepts through practical exercises that build your skills step by step.
  • Detailed Downloads: Access all the necessary source files in Section 1 / Lecture 1 for a seamless learning experience.
  • Flexible Learning: Work at your own pace, with lifetime access to course materials.

About Your Instructor:

Ryan Ribot, a San Francisco native and alumnus of the Academy of Art University, has turned his small apartment into an art studio brimming with creativity. With 3 cats as his companions, Ryan spends countless hours painting, sculpting, and mastering ZBrush, Photoshop, and Maya. His passion for teaching and sharing knowledge has made him a respected instructor and an in-demand industry professional at Telltale Games. Having taught for several years, Ryan's expertise and dedication to his craft promise to elevate your 3D modeling skills to new heights.


Ready to transform your passion for art into professional 3D character design? Enroll in our "Model and Sculpt Stylized 3D Creatures in Maya and ZBrush" course today and join a community of aspiring artists on an exciting creative journey! 🌟

Loading charts...

630028
udemy ID
04/10/2015
course created date
21/11/2019
course indexed date
Bot
course submited by