Learn to Unwrap and Texture a Stylized Character for Games

Why take this course?
🎓 Course Title: Learn to Unwrap and Texture a Stylized Character for Games
Course Headline:
**🔥 In this course we will learn the necessary skills to texture a 3D Game-Character in the hand-painted style!
Course Description:
Dive into the Art of Texturing with Expert Tutor Ryan Ribot! In this comprehensive course, you'll embark on a journey to master the art of texturing a stylized character for games. Ryan Ribot, a seasoned texture artist and character modeler from Telltale Games, will guide you through every step of the process. Starting with topology and UV mapping, you'll learn the foundational skills essential for any texture artist.
What You'll Learn:
- Topology & UV Mapping: Understand the importance of a well-structured mesh for efficient texturing.
- Skin Tones & Materials: Master the principles of rendering volume and color variations to create lifelike or stylized skin tones.
- Hand-Painted Textures: Learn advanced techniques for painting textures in 3D Coat, Photoshop, and Maya.
- Material Varieties: From leather to wood, and cloth, discover how to texture a variety of materials with ease.
- Final Rendering: Utilize Marmoset 2 to showcase your character's textures in the best possible light.
Course Tools & Software:
- 3D Coat: For sculpting and retopology.
- Photoshop: For creating detailed textures.
- Maya: For modeling and setting up your materials.
- Marmoset 2: For rendering your character with a realistic look.
Additional Resources: (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
🎨 Meet Ryan Ribot: Ryan Ribot, a digital artist living in the heart of San Francisco, has turned his small apartment and passion for art into a professional niche as a texture artist and character modeler at Telltale Games. With three cats and a Wacom as his closest companions, Ryan breathes life into characters through his painting and sculpting expertise. His journey with 3D software like ZBrush, Photoshop, and Maya has made him an expert in these tools. As an instructor at the Academy of Art University, Ryan has honed his ability to share his extensive knowledge with students. With several years of teaching experience under his belt, Ryan is not just an industry professional but also a mentor who is passionate about inspiring others to pursue their dreams in digital art.
Join us in this course and transform your 3D game characters into works of art! 🖌️🎮
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