Learn to Sculpt an Underground Catacomb with ZBrush

Jump into ZBrush and learn to sculpt this scene, bake the normal maps, and then present the scene in Marmoset!
4.50 (6 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Learn to Sculpt an Underground Catacomb with ZBrush
104
students
3 hours
content
Aug 2015
last update
$29.99
regular price

Why take this course?

🎓 Course Title: Learn to Sculpt an Underground Catacomb with ZBrush


Headline: 🚀 Jump into ZBrush and Craft a Detailed Catacomb Environment!


Dive into the World of High-Fidelity Sculpting with ZBrush Master Emiel Sleegers!

Are you ready to take your sculpting skills to the next level? Join us in this immersive online course where Emiel Sleegers, a seasoned 3D artist from the Netherlands, will guide you through every step of creating an intricate underground catacomb scene. With ZBrush as your primary tool and Maya for initial setup and optimization, you'll learn to craft detailed environments that will stand out in any portfolio.

What You'll Learn:

  • Mastering Base Meshes: Start by learning how to create and unwrap base meshes in Autodesk Maya, setting the foundation for your catacomb masterpiece.

  • Sculpting Techniques in ZBrush: Discover advanced sculpting techniques, including the use of dynamesh, additional damage sculpting, and insert mesh to add complex details to your scene.

  • Optimization for Performance: After sculpting, learn how to optimize your meshes within Maya to ensure they perform well in real-time applications.

  • Baking Normal Maps: Understand the process of baking normal maps in ZBrush to enhance the details of your high-resolution model.

  • Final Presentation: Finally, present your scene with Marmoset Toolbag, ensuring it's ready to impress with stunning visuals and a professional finish.

Course Highlights:

Expert Guidance: Emiel Sleegers shares his self-taught knowledge gained over years of experience in the 3D industry.

Hands-On Project: Create your own underground catacomb scene from start to finish.

Professional Workflow: Learn the workflow that professional artists use for sculpting, optimization, and rendering complex scenes.

High-Quality Output: Aim for high-fidelity results that you can proudly add to your portfolio.

Who is this course for?

This course is perfect for:

  • 3D artists looking to enhance their sculpting skills with ZBrush.
  • Beginners who have a basic understanding of Maya and are eager to learn advanced techniques.
  • Artists aiming to improve their scene presentation using Marmoset Toolbag.

Course Resources:

  • Downloadable Files: Access all necessary source files under Section 1 / Lecture 1 downloads to follow along with Emiel's tutorial.

About the Instructor:

Emiel Sleegers is a self-taught 3D artist from the Netherlands, whose passion for digital art has led him to work on numerous unannounced projects as a freelancer. With a few years under his belt, Emiel has gained a wealth of knowledge that he's excited to share with you. His love for 3D art is evident in his work and he's committed to helping others grow their skills and create breathtaking visuals.

📆 Enroll Now & Transform Your Sculpting Skills with ZBrush!


Ready to sculpt your way through an underground adventure? Enroll in "Learn to Sculpt an Underground Catacomb with ZBrush" today and let Emiel Sleegers be your guide to mastering ZBrush, Maya, and Marmoset Toolbag. 🌪️⚓️🎨

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570500
udemy ID
31/07/2015
course created date
21/11/2019
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