Learn to Model and Texture 3d Assets for Mobile Games

Why take this course?
🎓 Course Title: Learn to Model and Texture 3D Assets for Mobile Games
Course Headline:
🚀 Master the Art of 3D Modeling and Hand-Painted Texturing for Mobile Gaming! 🎮
Course Description:
Embark on a creative journey with our Learn to Model and Texture 3D Assets for Mobile Games course. This beginner-friendly tutorial is designed to guide you through the process of creating a simple yet eye-catching vehicle model perfect for mobile or low-resolution games. With a focus on achieving a stylized, hand-painted look, you'll learn the essential skills needed to bring your 3D game assets to life!
🔹 What You'll Learn:
- Modeling Basics in Maya: Dive into the fundamentals of 3D modeling and understand the principles that will help you create accurate and appealing shapes.
- UV Unwrapping Preparation: Master the art of UV mapping to set up your model for efficient texturing.
- Texture Painting with 3D Coat: Explore the powerful features of 3D Coat to paint high-quality textures that will give your assets a stylized, hand-painted finish.
- Photoshop Fine-Tuning: Perfect your textures with final edits in Adobe Photoshop, ensuring they are ready for use in any game engine.
- Low Resolution Optimization: Learn the techniques required to optimize your models and textures for low-resolution environments without sacrificing visual appeal.
🎓 Course Features:
- Hands-on projects with real-world applications.
- Detailed lesson plans with step-by-step guidance.
- Source files available for download to follow along with the instructor.
- Expert insights from industry professional and instructor, Ryan Ribot of 3dmotive LLC.
📚 Additional Learning Materials:
- Section 1 / Lecture 1 downloads for course materials.
- Supplementary resources to enhance your learning experience.
Instructor's Profile:
Ryan Ribot is a San Francisco native and alumnus of the Academy of Art University, with a career spanning across various roles in the game industry. As a texture artist and character modeler at Telltale Games, Ryan's daily routine is a blend of painting, sculpting, and bringing digital creations to life using his arsenal of tools including ZBrush, Photoshop, and Maya.
With a passion for sharing knowledge, Ryan has been teaching for several years, honing his skills as both an instructor and a seasoned industry professional. His approach to teaching is rooted in practical experience, ensuring that students not only learn the theory behind 3D modeling and texturing but also gain hands-on experience with real-world applications.
Join Ryan in this course as he demystifies the process of creating stunning 3D assets for mobile games, guiding you every step of the way towards becoming a proficient 3D artist.
Ready to transform your passion for video games into professional 3D modeling and texturing skills? Enroll now and start your journey towards mastering game asset creation! 🎮🚀
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