Learn Substance Designer for Texturing Game Assets

Create a Procedural Brick Wall from Start-to-Finish and Learn to Create Materials with Substance Designer!
4.11 (52 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Learn Substance Designer for Texturing Game Assets
562
students
4 hours
content
Apr 2017
last update
$19.99
regular price

Why take this course?

🚀 Course Title: Learn Substance Designer for Texturing Game Assets

🎉 Headline: Create a Procedural Brick Wall from Start-to-Finish & Master Material Creation in Substance Designer!

🎓 Course Description: Get ready to dive deep into the world of procedural texturing with Substance Designer 5! In this comprehensive course, we'll guide you through every step to create a stunning brick wall texture. 🧱🚀

  • Understanding Base Heightmap: Learn how to sculpt a realistic base heightmap that serves as the foundation for your procedural texture.
  • Normal Map Creation: Enhance your heightmap with a normal map to make bricks appear more lifelike and organic.
  • Multi-Colored Bricks: Generate a color mask from your heightmap to achieve a variety of colored brick patterns.

🎨 Advanced Texturing Techniques:

  • Diffuse Map Mastery: Build up layers of dirt, weathering, and intricate details to create an authentic diffuse map.
  • Mossy Effects: Overgrow your bricks with a mossy effect that adds depth and realism to your texture.
  • Finishing Touches: Complete your texture with the creation of roughness and metallic maps to give your brick wall that final polished look.

📚 Rendering & Finalization:

  • Polish Your Texture: Fine-tune your texture to perfection.
  • Marmoset Toolbag 2 Rendering: Render your final texture in Marmoset Toolbag 2 for stunning visuals and practical implementation.

Instructor Spotlight:

👨‍💻 Emiel Sleegers: A self-taught 3D artist from the Netherlands with a passion for game assets and procedural textures. With years of freelance experience under his belt, Emiel is excited to share his expertise with you!

🎉 What You'll Learn:

  • How to approach procedural texture creation in Substance Designer
  • Techniques for enhancing realism in your materials
  • Strategies for creating visually appealing and detailed textures
  • The process of finalizing and rendering your assets for real-time engines

🚀 Who This Course Is For:

  • 3D Artists looking to expand their procedural texture skills
  • Game Developers aiming to enhance the quality of their game assets
  • Beginners to Substance Designer who want to learn from an expert's workflow

🔍 Key Takeaways:

  • Mastery of creating a procedural brick wall in Substance Designer 5
  • Understanding of the process behind creating realistic textures
  • Skills to apply to various game asset texturing needs

Join Emiel Sleegers on this texturing adventure and transform your game assets with Substance Designer! 🌧️🧱✨

Enroll now and elevate your 3D art to the next level!

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udemy ID
26/11/2016
course created date
21/11/2019
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