Learn the Basics of Blueprints in Unreal 4 Game Development

Understand how to add action items in UE4 for game design like moving doors, toggling lights on and off, and more!
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Udemy
platform
English
language
Game Design
category
instructor
Learn the Basics of Blueprints in Unreal 4 Game Development
465
students
1 hour
content
Apr 2017
last update
$29.99
regular price

Why take this course?

๐ŸŽฎ Master the Fundamentals of Blueprints in Unreal Engine 4!

๐Ÿš€ Course Overview: Dive into the world of interactive game development with our comprehensive online course, where you'll learn the essentials of using Blueprints within Unreal Engine 4 (UE4). Taught by the experienced game developer and educator, Kyle Horwood, this course is designed to help you grasp the core concepts behind UE4's visual scripting system. By the end of this journey, you'll be able to implement dynamic elements like moving doors, toggling lights, and more in your games! ๐Ÿ”จโšก

๐Ÿ“š What You'll Learn:

  • Blueprint Basics: Understand the foundation of Blueprints and how they can be used to create complex game logic without writing a single line of code.
  • Interactive Elements: Create interactive elements such as toggleable lights, doors that open and close, and locked doors that require keys to proceed.
  • Advanced Blueprinting: Utilize Blueprint Classes to implement secure mechanisms like a door lock that responds to finding the right key.
  • User Interface Design: Leverage the UMG (Unreal Motion Graphics) system to design a User Interface (HUD) that informs players about their current progress and items, such as whether they have the key to open a locked door.

๐Ÿ” Hands-On Learning Experience:

  • Practical Project: Work with a provided level to apply what you learn in real-time, creating a tangible gameplay experience.
  • Downloadable Resources: Get instant access to all the necessary source files and assets for each lesson to help you follow along and practice.

๐Ÿ‘ค About Your Instructor: Kyle Horwood is a seasoned game developer and a former assistant lecturer at university, where he honed his skills in 3D modelling, sculpting, texturing, and video game design. With a rich background in contributing to various small game projects, Kyle brings a wealth of knowledge and practical experience to the table. His passion for game development and teaching is evident in his approachable and informative teaching style, making complex concepts easy to understand.

๐Ÿ“… Course Structure:

  1. Introduction to Blueprints in UE4: Get started with the basics of visual scripting and how it fits into the Unreal Engine ecosystem.
  2. Creating Interactive Elements: Learn how to make doors open, lights toggle on and off, and more using Blueprint nodes and logic.
  3. Implementing Security Mechanisms: Understand how to create locked doors and other security elements that react to player inputs and key items.
  4. Designing User Interfaces with UMG: Discover how to create informative HUDs that enhance the gameplay experience by providing relevant feedback to the player.

๐Ÿš€ By the end of this course, you'll have a solid understanding of Blueprints in UE4 and be well on your way to becoming a game developer!

๐ŸŽ“ Enroll now to start your journey into the world of game design with Unreal Engine 4 and Blueprints!

(PS: Remember to download the lesson files from Section 1 / Lecture 1 under the 'Downloads' tab to follow along with the course!)

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udemy ID
26/08/2015
course created date
21/11/2019
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