Learn the Animation Pipeline for Game Characters in Unreal 4

Take your animated characters from Maya - to moving around in your level in Unreal Engine 4
3.74 (146 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Learn the Animation Pipeline for Game Characters in Unreal 4
1 154
students
5 hours
content
Jul 2017
last update
$29.99
regular price

Why take this course?

🎓 Course Title: Learn the Animation Pipeline for Game Characters in Unreal 4

🚀 Course Headline: Take your animated characters from Maya to moving around in your level in Unreal Engine 4!


Dive into the World of Animation with Unreal Engine 4!

🎉 What You'll Learn:

  • Exporting Characters from Maya: Master the art of exporting your game characters from Maya using the FBX format, ensuring a seamless transition into Unreal Engine 4.
  • Unreal Import Process: Learn how to import your character into UE4 in a way that supports shared animation blueprints across multiple characters.
  • Animation Blueprint Basics: Understand the fundamental concepts of Unreal's blueprint scripting system to effectively set up your character and animations.
  • Input & Character Movement: Get hands-on experience hooking up your character with keyboard and gamepad inputs, and linking them to your animation blueprints for dynamic movement within the game level.
  • Animation Blueprint Deep Dive: Explore advanced features such as additive animations and state machines to create complex and responsive character behaviors.
  • Procedural Animation Systems: Add sophistication to your characters with inverse kinematics (IK) systems, head look-at systems, and other procedural animation technologies.

🎓 Your Instructor - Chad Robert Morgan

  • Military to Game Development: Chad leveraged his veteran's benefits to pursue a degree in Computer Science from Sonoma State University, where he honed his skills in rigging characters and applying programming knowledge with MEL at LucasArts.
  • Decades of Experience: With nearly 20 years in the film and game industries, Chad has worked for esteemed companies like LucasArts, Whitemoon Dreams (makers of WarMachine:Tactics and Starblood Arena), and now 3dmotive LLC, where he applies his expertise to both mobile games and complex game engine pipelines.

🔹 Key Takeaways:

  • Understand the process of exporting characters from Maya to Unreal Engine 4.
  • Learn how to import, set up, and manage animations in UE4.
  • Gain practical skills in using Unreal's animation blueprints for dynamic character interactions.
  • Explore advanced features like IK systems and head look-at mechanisms to enhance character realism.

🎬 Who is this course for? This course is perfect for:

  • Game developers looking to expand their knowledge of the Unreal Engine 4 animation pipeline.
  • Animators who want to bring their animations to life within a game environment.
  • Artists and programmers aiming to create game characters that interact with the game world realistically.

🛠️ By the end of this course, you will:

  • Have a solid understanding of the animation pipeline in Unreal Engine 4.
  • Be able to import and animate characters within UE4 effectively.
  • Know how to script character interactions using Unreal's robust blueprint system.
  • Be prepared to create engaging and lifelike game characters with the ability to navigate and respond to the game world dynamically.

Join Chad Robert Morgan on this journey through the animation pipeline in Unreal Engine 4, where your animated characters come to life and thrive in the gaming realm! 🎮🚀

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1294040
udemy ID
15/07/2017
course created date
21/11/2019
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