Introduction to 3ds Max for Games and Film

Why take this course?
๐ Course Title: Introduction to 3ds Max for Games and Film
๐ Headline: Dive into the basics of production modeling in 3DS Max while also covering the UI and other updates in Max 2017!
๐ What You'll Learn:
Understanding the Interface (UI): We'll kick off by navigating the often overwhelming interface of 3ds Max, focusing on the tools and features you'll actually use in a production environment. Learn how to customize your workspace for maximum efficiency and productivity.
๐จ Mastering Modeling Techniques: Get hands-on with the major creation methodsโvertex, edge, polygon, and element levelsโto ensure your models are both functional and visually stunning.
๐ธ Photo Reference Utilization: Learn to model parts accurately using photo references, and refine details to create finished meshes ready for the next stage of production.
๐ซ Smoothing Groups & Modifiers: Discover how to apply smoothing groups effectively and why they're crucial for high-quality models. Understand the importance of modifiers like turbo smooth and how to use them to enhance your models.
๐ UVs & Unwrapping: Dive into the new unwrap features in 3ds Max 2017, which will revolutionize the way you lay out UVs for texturing, ensuring your models look their best on screen or print.
๐๏ธ Baking Ambient Occlusion: Learn a simple and quick method to bake ambient occlusion maps, giving your models a more realistic three-dimensional appearance.
๐ Texture Application: Finally, learn how to color your model, blending the baked ambient occlusion with your chosen colors for a usable and artistic final product.
๐ฉโ๐ซ Instructor's Insight:
Meet Your Instructor: With over two decades of experience in videogame development and the entertainment industry, your instructor has seen it all. From modeling to texturing, animation to lighting, they've worked across the spectrum of 3D art production. Their passion for teaching and sharing knowledge is matched only by their enthusiasm for the endless possibilities within 3D computer art. This course is a distillation of their extensive experience, designed to help you cut through the complexity and focus on what really matters in production modeling with 3ds Max.
๐ Key Takeaways:
- Tailored curriculum for beginners in 3ds Max
- Focused learning on tools used in game and film production
- Customization of the 3ds Max UI for personal efficiency
- Hands-on practice with modeling techniques at various levels
- Utilization of photo references to enhance model accuracy
- Understanding and application of smoothing groups and modifiers
- Mastery of UV mapping and unwrapping with 3ds Max 2017 features
- Techniques for baking ambient occlusion maps
- Applying colors and textures to create a final, polished model
Enroll now to embark on your journey into the world of 3D modeling with 3ds Max, and transform your artistic vision into reality! ๐๐จ๐ฅ๏ธ
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